Removed inset for alien health/armor display

This commit is contained in:
pierow 2021-01-27 20:15:12 -05:00
parent a1f5c3ed0d
commit 54e54ce681

View file

@ -122,10 +122,10 @@ int CHudBattery::Draw(float flTime)
int iOffset = (m_prc1->bottom - m_prc1->top)/6; int iOffset = (m_prc1->bottom - m_prc1->top)/6;
int theInset = 0; int theInset = 0;
if(gHUD.GetIsAlien()) //if(gHUD.GetIsAlien())
{ //{
theInset = ScreenWidth()*kResourceEnergyBarWidth; // theInset = ScreenWidth()*kResourceEnergyBarWidth;
} //}
int theViewport[4]; int theViewport[4];
gHUD.GetViewport(theViewport); gHUD.GetViewport(theViewport);