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o Updates for build 480
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@479 67975925-1194-0748-b3d5-c16f83f1a3a1
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6 changed files with 6 additions and 6 deletions
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@ -405,7 +405,7 @@
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#define kJoinTeamCooldown 3.00
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#define kJoinTeamCooldown 3.00
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#define kKNROF 0.65
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#define kKNROF 0.65
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#define kLeapEnergyCost 0.25
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#define kLeapEnergyCost 0.25
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#define kLerkBaseAscendSpeedMax 530.0
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#define kLerkBaseSpeedMax 600.0
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#define kLeapROF 0.50
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#define kLeapROF 0.50
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#define kMGROF 0.10
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#define kMGROF 0.10
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#define kMarineArmorLevelOne 0.20
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#define kMarineArmorLevelOne 0.20
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@ -2,7 +2,7 @@
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// Natural Selection //
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// Natural Selection //
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// by Charlie Cleveland //
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// by Charlie Cleveland //
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////////////////////////////
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////////////////////////////
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game "Natural Selection 3.2"
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game "Natural Selection 3.2 (Revision 480)"
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url_info "http://www.unknownworlds.com/ns/"
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url_info "http://www.unknownworlds.com/ns/"
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url_dl "http://www.unknownworlds.com/ns/view?action=files"
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url_dl "http://www.unknownworlds.com/ns/view?action=files"
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icon "ns"
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icon "ns"
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@ -190,7 +190,7 @@ char* AvHSUGetGameVersionString()
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string theGameVersionString;
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string theGameVersionString;
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theGameVersionString = "v" + MakeStringFromInt(BALANCE_VAR(kGameVersionMajor)) + "." + MakeStringFromInt(BALANCE_VAR(kGameVersionMinor)) + "." +
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theGameVersionString = "v" + MakeStringFromInt(BALANCE_VAR(kGameVersionMajor)) + "." + MakeStringFromInt(BALANCE_VAR(kGameVersionMinor)) + "." +
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MakeStringFromInt(BALANCE_VAR(kGameVersionRevision)) + "-463";
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MakeStringFromInt(BALANCE_VAR(kGameVersionRevision)) + "-480";
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//memset(theGameVersion, 0, 1024);
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//memset(theGameVersion, 0, 1024);
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strcpy(theGameVersion, theGameVersionString.c_str());
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strcpy(theGameVersion, theGameVersionString.c_str());
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@ -5212,7 +5212,7 @@ int PM_GetCelerityLevel() {
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// Comment: Respect to the valve function name below
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// Comment: Respect to the valve function name below
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// Prevent lerks from having extreme vertical velocities
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// Prevent lerks from having extreme vertical velocities
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float ascentModifier=0;
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void PM_PreventMegaCrazyLerkPancakage() {
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void PM_PreventMegaCrazyLerkPancakage() {
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// Current player speed
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// Current player speed
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@ -5234,8 +5234,8 @@ void PM_PreventMegaCrazyLerkPancakage() {
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if ( dp > -0.025 && dp < 0.025 )
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if ( dp > -0.025 && dp < 0.025 )
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dp=0.0;
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dp=0.0;
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ascentModifier=1.0f + dp;
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maxbasespeed *= ascentModifier;
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maxbasespeed *= 1.0f + dp;
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if ( spd <= maxbasespeed )
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if ( spd <= maxbasespeed )
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return;
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return;
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