o Updates for build 480

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@479 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
puzl 2006-05-11 22:41:32 +00:00
parent deee4b092d
commit 08989c78a7
6 changed files with 6 additions and 6 deletions

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@ -405,7 +405,7 @@
#define kJoinTeamCooldown 3.00 #define kJoinTeamCooldown 3.00
#define kKNROF 0.65 #define kKNROF 0.65
#define kLeapEnergyCost 0.25 #define kLeapEnergyCost 0.25
#define kLerkBaseAscendSpeedMax 530.0 #define kLerkBaseSpeedMax 600.0
#define kLeapROF 0.50 #define kLeapROF 0.50
#define kMGROF 0.10 #define kMGROF 0.10
#define kMarineArmorLevelOne 0.20 #define kMarineArmorLevelOne 0.20

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@ -2,7 +2,7 @@
// Natural Selection // // Natural Selection //
// by Charlie Cleveland // // by Charlie Cleveland //
//////////////////////////// ////////////////////////////
game "Natural Selection 3.2" game "Natural Selection 3.2 (Revision 480)"
url_info "http://www.unknownworlds.com/ns/" url_info "http://www.unknownworlds.com/ns/"
url_dl "http://www.unknownworlds.com/ns/view?action=files" url_dl "http://www.unknownworlds.com/ns/view?action=files"
icon "ns" icon "ns"

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@ -190,7 +190,7 @@ char* AvHSUGetGameVersionString()
string theGameVersionString; string theGameVersionString;
theGameVersionString = "v" + MakeStringFromInt(BALANCE_VAR(kGameVersionMajor)) + "." + MakeStringFromInt(BALANCE_VAR(kGameVersionMinor)) + "." + theGameVersionString = "v" + MakeStringFromInt(BALANCE_VAR(kGameVersionMajor)) + "." + MakeStringFromInt(BALANCE_VAR(kGameVersionMinor)) + "." +
MakeStringFromInt(BALANCE_VAR(kGameVersionRevision)) + "-463"; MakeStringFromInt(BALANCE_VAR(kGameVersionRevision)) + "-480";
//memset(theGameVersion, 0, 1024); //memset(theGameVersion, 0, 1024);
strcpy(theGameVersion, theGameVersionString.c_str()); strcpy(theGameVersion, theGameVersionString.c_str());

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@ -5212,7 +5212,7 @@ int PM_GetCelerityLevel() {
// Comment: Respect to the valve function name below // Comment: Respect to the valve function name below
// Prevent lerks from having extreme vertical velocities // Prevent lerks from having extreme vertical velocities
float ascentModifier=0;
void PM_PreventMegaCrazyLerkPancakage() { void PM_PreventMegaCrazyLerkPancakage() {
// Current player speed // Current player speed
@ -5234,8 +5234,8 @@ void PM_PreventMegaCrazyLerkPancakage() {
if ( dp > -0.025 && dp < 0.025 ) if ( dp > -0.025 && dp < 0.025 )
dp=0.0; dp=0.0;
ascentModifier=1.0f + dp;
maxbasespeed *= ascentModifier; maxbasespeed *= 1.0f + dp;
if ( spd <= maxbasespeed ) if ( spd <= maxbasespeed )
return; return;