NS/releases/3.1/source/mod/AvHConstants.cpp

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#include "AvHConstants.h"
#include <cstring>
const int slashchr = '\\';
#define kAvHModDir ((const char*)("nsp"))
const char* getModDirectory(void)
{
return kAvHModDir;
}
const char* getModName(void)
{
return kAvHGameName;
}