mirror of
https://github.com/ENSL/NS.git
synced 2024-11-27 14:52:11 +00:00
294 lines
18 KiB
HTML
294 lines
18 KiB
HTML
|
<HTML>
|
||
|
<HEAD>
|
||
|
<TITLE>Natural Selection Manual</TITLE>
|
||
|
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
|
||
|
<script language="JavaScript">
|
||
|
<!--
|
||
|
function MM_swapImgRestore() { //v3.0
|
||
|
var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
|
||
|
}
|
||
|
|
||
|
function MM_preloadImages() { //v3.0
|
||
|
var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
|
||
|
var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
|
||
|
if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
|
||
|
}
|
||
|
|
||
|
function MM_findObj(n, d) { //v4.0
|
||
|
var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
|
||
|
d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
|
||
|
if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
|
||
|
for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
|
||
|
if(!x && document.getElementById) x=document.getElementById(n); return x;
|
||
|
}
|
||
|
|
||
|
function MM_swapImage() { //v3.0
|
||
|
var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
|
||
|
if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
|
||
|
}
|
||
|
//-->
|
||
|
</script>
|
||
|
<link rel="stylesheet" href="css/alien.css" type="text/css">
|
||
|
</HEAD>
|
||
|
<BODY BGCOLOR=#000000 leftmargin="0" topmargin="0" marginwidth="0" marginheight="0" onLoad="MM_preloadImages('images/design/buttons_nav_on.gif','images/design/buttons_gen_on.gif','images/design/buttons_front_on.gif','images/design/buttons_alien_on.gif','images/images/alien_bacterium_s.gif','images/images/alien_hive_s.gif','images/images/alien_chambers_s.gif','images/images/alien_species_s.gif')" background="images/design/page_background.gif" text="#FFFFFF" link="#0099FF">
|
||
|
<table border=0 cellpadding=0 cellspacing=0 width="704" height="512" align="center">
|
||
|
<tr>
|
||
|
<td> <img src="images/design/spacer.gif" width=40 height=1></td>
|
||
|
<td> <img src="images/design/spacer.gif" width=33 height=1></td>
|
||
|
<td> <img src="images/design/spacer.gif" width=24 height=1></td>
|
||
|
<td> <img src="images/design/spacer.gif" width=375 height=1></td>
|
||
|
<td> <img src="images/design/spacer.gif" width=82 height=1></td>
|
||
|
<td> <img src="images/design/spacer.gif" width=175 height=1></td>
|
||
|
<td> <img src="images/design/spacer.gif" width=39 height=1></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td colspan=2> <img src="images/design/surround_ne1.gif" width=73 height=34></td>
|
||
|
<td> <img src="images/design/surround_power.gif" width=24 height=34></td>
|
||
|
<td colspan=4> <img src="images/design/surround_n.gif" width=671 height=34></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td height="103" valign="top"><img src="images/design/red/surround_title_w.gif" width="40" height="103"></td>
|
||
|
<td colspan=3 height="103" valign="top">
|
||
|
<table border="0" cellspacing="0" cellpadding="0" height="103">
|
||
|
<tr>
|
||
|
<td height="57"><img src="images/design/red/surround_title_animated.gif" width="432" height="57"></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600"><a href="alien.html" class="sectionlink">Kharaa
|
||
|
Data</a> :: <a href="alien_species.html" class="sectionlink">Species</a>
|
||
|
:: <a href="alien_gorge.html" class="sectionlink">Gorge</a>: Observation</font></span></td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
</td>
|
||
|
<td height="103" valign="top"><img src="images/design/red/surround_title_c.gif" width="82" height="103"></td>
|
||
|
<td height="103" valign="top">
|
||
|
<table border="0" cellspacing="0" cellpadding="0" height="103">
|
||
|
<tr>
|
||
|
<td><a href="introduction.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_nav','','images/design/buttons_nav_on.gif',1)"><img name="button_nav" border="0" src="images/design/buttons_nav_off.gif" width="175" height="25"></a></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td><a href="general.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_general','','images/design/buttons_gen_on.gif',1)"><img name="button_general" border="0" src="images/design/buttons_gen_off.gif" width="175" height="23"></a></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td><a href="frontiersmen.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_tsa','','images/design/buttons_front_on.gif',1)"><img name="button_tsa" border="0" src="images/design/buttons_front_off.gif" width="175" height="28"></a></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td height="2"><a href="alien.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_alien','','images/design/buttons_alien_on.gif',1)"><img name="button_alien" border="0" src="images/design/buttons_alien_off.gif" width="175" height="27"></a></td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
</td>
|
||
|
<td height="103" valign="top"><img src="images/design/surround_title_e.gif" width="39" height="103"></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td height="103" valign="top" colspan="7">
|
||
|
<table width="768" border="0" cellspacing="0" cellpadding="0" height="424" align="left">
|
||
|
<tr>
|
||
|
<td background="images/design/red/surround_w.gif"><img src="images/design/red/surround_w.gif" width="40" height="482"></td>
|
||
|
<td width="472" background="images/design/red/background.gif" valign="top">
|
||
|
<p><img src="images/design/red/background_n.gif" width="689" height="16"></p>
|
||
|
<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%" height="63">
|
||
|
<tr>
|
||
|
<td align="center" valign="top">
|
||
|
<table width="100" border="0" cellspacing="0" cellpadding="0">
|
||
|
<tr>
|
||
|
|
||
|
<td><img src="images/titles/alien_gorge.gif" width="628" height="25" hspace="25"></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
|
||
|
<td>
|
||
|
<table width="628" border="1" cellspacing="0" cellpadding="3" bgcolor="#330000" align="center" bordercolor="#CC0000">
|
||
|
<tr>
|
||
|
<td>
|
||
|
<p><b>Summary</b>: Belligerent and obese, Gorges
|
||
|
serve as a kind of mobile hive and support unit.
|
||
|
Their most important role is triggering <a href="alien_newhives.html">new
|
||
|
hives</a> and creating <a href="alien_chambers.html">chambers</a>
|
||
|
from lumps of raw matter<br>
|
||
|
they … un-digest. Without them the aliens
|
||
|
cannot keep pace with <a href="front_commander.html">marine
|
||
|
research</a> and <a href="front_upgrades.html">upgrades</a>.
|
||
|
To this end, they receive resources much faster
|
||
|
than other species, and can tap a larger amount.
|
||
|
They can also spray <a href="alien_gorge_primary.html">healing</a>
|
||
|
bacteria from their mouths, restoring chambers
|
||
|
and other aliens to full effectiveness. Though
|
||
|
their role is not as aggressive as the other species,
|
||
|
they consistently find ways to cause mischief
|
||
|
and support attacks on enemy positions. And with
|
||
|
their <a href="alien_gorge_inherent.html">spit</a>,
|
||
|
<a href="alien_gorge_hive.html">web</a> and <a href="alien_gorge_hive.html">babbler</a>
|
||
|
abilities, underestimating them in combat is a
|
||
|
dangerous mistake. [<a href="alien_gorge_name.html">Name</a>]</p>
|
||
|
</td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
|
||
|
<td>
|
||
|
<div align="center"><br>
|
||
|
</div>
|
||
|
<div align="center"><img src="images/titles/alien_observation.gif" width="628" height="25"></div>
|
||
|
<div align="center"></div>
|
||
|
<div align="center"></div>
|
||
|
<table width="628" border="1" cellspacing="0" cellpadding="3" align="center" bordercolor="#CC0000">
|
||
|
<tr valign="top">
|
||
|
<td colspan="2">
|
||
|
<p class="sectiontext"><a href="alien_skulk.html"><img src="images/tech_10/alien_back.gif" width="15" height="15" border="0"></a>
|
||
|
<a href="alien_gorge.html">Gorge</a></p>
|
||
|
</td>
|
||
|
</tr>
|
||
|
<tr valign="top">
|
||
|
<td>
|
||
|
<table width="406" border="0" cellspacing="0" cellpadding="0" align="left">
|
||
|
<tr>
|
||
|
<td height="23">
|
||
|
<p><i>"[Deej: Andre, crawl over here.
|
||
|
Stay down!]<br>
|
||
|
<br>
|
||
|
[Andre: on my way.]<br>
|
||
|
<br>
|
||
|
I dropped down between the stainless steel
|
||
|
laboratory tables, and ran, hunched over,
|
||
|
to Deej's forward position. At the doorway
|
||
|
to the room he was in I paused, and slowly
|
||
|
poked my head around. It was the observation
|
||
|
area for the testing room beyond –
|
||
|
designed to protect the viewers from whatever
|
||
|
dangerous (and probably illegal) experiments
|
||
|
the Mercantile League was conducting. The
|
||
|
viewing window ran the entire length of
|
||
|
the wall. The airlock into the test room
|
||
|
was not registering on my HUD – it
|
||
|
must have gone into lock-down mode after
|
||
|
the gridlock kicked in.<br>
|
||
|
<br>
|
||
|
Deej was crouched beneath the window, motioning
|
||
|
me over. I got onto my stomach and scooted
|
||
|
across the floor. When I got alongside,
|
||
|
he pointed at his eye, then at the window.
|
||
|
I nodded, and slowly lifted my head to get
|
||
|
a view.<br>
|
||
|
<br>
|
||
|
The experiment room had a resource node
|
||
|
in it. A Gorge was building on top of it
|
||
|
– or more accurately, was ejecting
|
||
|
from its mouth a thick mass of purplish-orange
|
||
|
organic goop, that its mucous-dripping oral
|
||
|
organ was working feverishly to shape, mold,
|
||
|
and coat with enzymes. <br>
|
||
|
<br>
|
||
|
[Deej: Can we please please kill that thing?]
|
||
|
<br>
|
||
|
<br>
|
||
|
I smirked at the text on my HUD, and pulled
|
||
|
my HMG off my back. He gripped his shotgun.
|
||
|
We both stood up. The Gorge was facing sideways,
|
||
|
too occupied to notice us. I glanced at
|
||
|
Deej, he nodded, and we both opened fire.
|
||
|
<br>
|
||
|
<br>
|
||
|
The glass buckled into a mass of pockmarks
|
||
|
and fissures, but amazingly, held. Deej
|
||
|
cursed and shouldered his shotgun, pulling
|
||
|
a trip mine from his belt. I shoved the
|
||
|
barrel of my heavy into a pock mark and
|
||
|
the tip just poked through. I held the stock
|
||
|
up above my head to angle it down into the
|
||
|
room, and let loose another half a clip
|
||
|
as the Gorge ran for the back airlock to
|
||
|
the experiment room. This one was working
|
||
|
– it began to cycle open. Deej slapped
|
||
|
the trip mine onto the bottom sill of the
|
||
|
window so only two of its legs were gripping.
|
||
|
"Back off!" he yelled, and we
|
||
|
ran back into the lab room. Mines self-detonate
|
||
|
if placed "incorrectly". It beeped
|
||
|
a few times in warning. We expected shards
|
||
|
to come with the explosion – but there
|
||
|
was only the mine's concussion, and then
|
||
|
a ripping sound. <br>
|
||
|
<br>
|
||
|
We ran back to find the window peeled up
|
||
|
from the sill into a strange curved white
|
||
|
form, like a frozen curtain. The back door
|
||
|
had cycled open, the Gorge must have just
|
||
|
gone through. I covered Deej as he slipped
|
||
|
through the gap, then pushed my heavy through
|
||
|
and followed. The HMG is a bitch to run
|
||
|
with – I shouted for Deej to hold up,
|
||
|
but he was already through the lock, shoving
|
||
|
another shell into his gun as he ran. As
|
||
|
I was approaching the corridor beyond, I
|
||
|
heard a "schlitch" – the
|
||
|
telltale sound of a web constricting –
|
||
|
and the rapid wet sound of alien weapons.
|
||
|
I came around the corner to find Deej covered
|
||
|
in glistening strands, frantically shuffling
|
||
|
backwards as three offensive chambers and
|
||
|
the Gorge nailed him over and over. From
|
||
|
behind I heard the glug-glug of at least
|
||
|
one defensive chamber healing everything
|
||
|
nearby. I stood in front of Deej and unloaded
|
||
|
onto everything in sight. The Gorge dropped
|
||
|
behind the chambers, I took a few hits,
|
||
|
and Deej and I fell back around the corner.
|
||
|
His armor was around as thin as cardboard,
|
||
|
and he wasn't doing much better. Meanwhile
|
||
|
I heard more movement. Great, reinforcements.
|
||
|
We'd never take them with the mini-base
|
||
|
they had going. I shoved him back through
|
||
|
the airlock and sent a command-request for
|
||
|
medkits, while the doors began to close.
|
||
|
I took out my frustrations on the resource
|
||
|
chamber." </i></p>
|
||
|
</td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
<br>
|
||
|
<p><br>
|
||
|
<br>
|
||
|
<br>
|
||
|
<br>
|
||
|
<br>
|
||
|
<br>
|
||
|
<a href="alien_skulk_observation.html"><br>
|
||
|
</a></p>
|
||
|
</td>
|
||
|
<td><img src="images/images/gorge.gif" width="200" height="200"></td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
</td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%">
|
||
|
<tr>
|
||
|
<td align="center" valign="top">
|
||
|
|
||
|
<div align="center"> </div>
|
||
|
</td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
|
||
|
</td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
<td background="images/design/red/surround_e.gif"><img src="images/design/red/surround_e.gif" width="37" height="482"></td>
|
||
|
</tr>
|
||
|
<tr>
|
||
|
<td colspan="3" height="2"><img src="images/design/red/surround_s.gif" width="768" height="81"></td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
</td>
|
||
|
</tr>
|
||
|
</table>
|
||
|
|
||
|
</BODY>
|
||
|
</HTML>
|