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406 lines
11 KiB
C++
406 lines
11 KiB
C++
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#include "util/nowarnings.h"
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#include "mod/AvHParticleTemplateServer.h"
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#include "dlls/util.h"
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#include "util/STLUtil.h"
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#include "mod/AvHParticleConstants.h"
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void
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AvHParticleTemplateListServer::Clear()
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{
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AvHParticleTemplateList::Clear();
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this->mCreatedTemplates = false;
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}
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void
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AvHParticleTemplateListServer::AddTemplatesFromFile(const string& inRelativeFileName)
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{
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}
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bool
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AvHParticleTemplateListServer::AddAttributesToTemplate(uint32 inTemplateIndex, const KeyValueData* inData)
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{
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// TODO: Implement this for avh_particles_custom entity
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return false;
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}
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bool
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AvHParticleTemplateListServer::CreateTemplates(const TRDescriptionList& inDescriptions)
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{
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bool theSuccess = false;
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TRDescriptionList::const_iterator theIterator;
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for(theIterator = inDescriptions.begin(); theIterator != inDescriptions.end(); theIterator++)
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{
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if(theIterator->GetType() == kpscSystemName)
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{
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// Create named particle system
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AvHParticleTemplate theTemplate;
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theTemplate.SetName(theIterator->GetName());
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int theMaxParticles;
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if(theIterator->GetTagValue(kpscNumParticles, theMaxParticles))
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{
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theTemplate.SetMaxParticles((uint32)theMaxParticles);
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}
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int theFlags;
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if(theIterator->GetTagValue(kpscSpawnFlags, theFlags))
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{
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theTemplate.SetFlags(theFlags);
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}
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float theParticleSize;
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if(theIterator->GetTagValue(kpscSize, theParticleSize))
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{
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theTemplate.SetParticleSize(theParticleSize);
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}
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//string theBaseColor;
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//if(theIterator->GetTagValue(kpscBaseColor, theBaseColor))
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//{
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//}
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float theParticleAnimationSpeed;
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if(theIterator->GetTagValue(kpscAnimationSpeed, theParticleAnimationSpeed))
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{
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theTemplate.SetAnimationSpeed(theParticleAnimationSpeed);
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}
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float theParticleNumSpriteFrames;
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if(theIterator->GetTagValue(kpscSpriteNumFrames, theParticleNumSpriteFrames))
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{
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theTemplate.SetNumSpriteFrames(theParticleNumSpriteFrames);
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}
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float theParticleSystemLifetime;
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if(theIterator->GetTagValue(kpscSystemLifetime, theParticleSystemLifetime))
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{
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theTemplate.SetParticleSystemLifetime(theParticleSystemLifetime);
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}
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float theParticleLifetime;
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if(theIterator->GetTagValue(kpscParticleLifetime, theParticleLifetime))
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{
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theTemplate.SetParticleLifetime(theParticleLifetime);
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}
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string theSprite;
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if(theIterator->GetTagValue(kpscSprite, theSprite))
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{
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theTemplate.SetSprite(theSprite);
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}
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float theParticleScaling;
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if(theIterator->GetTagValue(kpscScale, theParticleScaling))
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{
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theTemplate.SetParticleScaling(theParticleScaling);
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}
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int theParticleRenderMode;
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if(theIterator->GetTagValue(kpscRendermode, theParticleRenderMode))
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{
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theTemplate.SetRenderMode(theParticleRenderMode);
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}
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int theParticleGenerationRate;
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if(theIterator->GetTagValue(kpscGenRate, theParticleGenerationRate))
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{
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theTemplate.SetGenerationRate(theParticleGenerationRate);
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}
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string theGenerationShape;
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if(theIterator->GetTagValue(kpscGenShape, theGenerationShape))
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{
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ShapeType theShape;
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if(this->GetShapeTypeFromValue(theGenerationShape, theShape))
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{
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theTemplate.SetGenerationShape(theShape);
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}
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}
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string theGenerationParameters;
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if(theIterator->GetTagValue(kpscGenShapeParams, theGenerationParameters))
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{
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ParticleParams theParticleParams;
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if(8 == sscanf(theGenerationParameters.c_str(), "%d,%d,%d,%d,%d,%d,%d,%d", theParticleParams+0, theParticleParams+1, theParticleParams+2,theParticleParams+3, theParticleParams+4, theParticleParams+5, theParticleParams+6, theParticleParams+7))
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{
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theTemplate.SetGenerationParams(theParticleParams);
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}
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}
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string theStartingVelocityShape;
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if(theIterator->GetTagValue(kpscVelocityShape, theStartingVelocityShape))
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{
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ShapeType theShape;
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if(this->GetShapeTypeFromValue(theStartingVelocityShape, theShape))
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{
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theTemplate.SetStartingVelocityShape(theShape);
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}
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}
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string theStartingVelocityParameters;
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if(theIterator->GetTagValue(kpscVelocityParams, theStartingVelocityParameters))
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{
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ParticleParams theParticleParams;
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if(8 == sscanf(theStartingVelocityParameters.c_str(), "%d,%d,%d,%d,%d,%d,%d,%d", theParticleParams+0, theParticleParams+1, theParticleParams+2,theParticleParams+3, theParticleParams+4, theParticleParams+5, theParticleParams+6, theParticleParams+7))
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{
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theTemplate.SetStartingVelocityParams(theParticleParams);
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}
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}
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float theMaxAlpha;
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if(theIterator->GetTagValue(kpscMaxAlpha, theMaxAlpha))
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{
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theTemplate.SetMaxAlpha(theMaxAlpha);
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}
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// float theParticleMinSpeed;
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// if(theIterator->GetTagValue("particleMinSpeed", theParticleMinSpeed))
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// {
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// }
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//
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// float theParticleMaxSpeed;
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// if(theIterator->GetTagValue("particleMaxSpeed", theParticleMaxSpeed))
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// {
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// }
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//int theInitialParticles;
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//if(theIterator->GetTagValue("particleInitialParticles", theInitialParticles))
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//{
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// theTemplate.SetInitialParticles(theInitialParticles);
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//}
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// TODO: Add flags into .ps
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//int theFadeIn;
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//if(theIterator->GetTagValue("particleFadeIn", theFadeIn))
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//{
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// if(theFadeIn)
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// theTemplate.SetFadeIn();
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//}
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// Add it on the end
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this->mTemplateList.insert(this->mTemplateList.end(), theTemplate);
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theSuccess = true;
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}
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}
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this->mCreatedTemplates = theSuccess;
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return theSuccess;
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}
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bool
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AvHParticleTemplateListServer::CreateTemplate(const KeyValueData* inData, uint32& outIndex)
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{
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// TODO: Implement this for avh_particles_custom entity
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return false;
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}
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bool
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AvHParticleTemplateListServer::GetCreatedTemplates(void) const
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{
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return this->mCreatedTemplates;
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}
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bool
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AvHParticleTemplateListServer::GetTemplateIndexWithName(const string& inName, uint32& outIndex) const
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{
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ParticleTemplateListType::const_iterator theIterator;
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uint32 theIndex = 0;
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bool theSuccess = false;
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string theLowercaseInName = LowercaseString(inName);
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for(theIterator = this->mTemplateList.begin(); theIterator != this->mTemplateList.end(); theIterator++, theIndex++)
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{
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string theLowercaseTemplateName = LowercaseString(theIterator->GetName());
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// Make case-insensitive?
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if(theLowercaseInName == theLowercaseTemplateName)
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{
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outIndex = theIndex;
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theSuccess = true;
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break;
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}
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}
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return theSuccess;
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}
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bool
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AvHParticleTemplateListServer::GetShapeTypeFromValue(const string& inValueName, ShapeType& outShape)
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{
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bool theSuccess = false;
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if(inValueName == "Point")
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{
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outShape = PS_Point;
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theSuccess = true;
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}
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else if(inValueName == "Cone")
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{
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outShape = PS_Cone;
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theSuccess = true;
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}
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else if(inValueName == "Box")
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{
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outShape = PS_Box;
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theSuccess = true;
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}
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return theSuccess;
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}
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void
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AvHParticleTemplateListServer::LinkToEntities(AvHParticleTemplate* inTemplate)
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{
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// Look up entity names and matchup to indices
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string theEntityName = inTemplate->GetGenerationEntityName();
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const char* theEntityNameCStr = theEntityName.c_str();
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if(!FStrEq(theEntityNameCStr, ""))
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{
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edict_t* theEdict = FIND_ENTITY_BY_TARGETNAME(NULL, theEntityNameCStr);
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if(!FNullEnt(theEdict))
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{
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int theEntityIndex = ENTINDEX(theEdict);
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inTemplate->SetGenerationEntityIndex(theEntityIndex);
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}
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}
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string theParticleSystemToGenerate = inTemplate->GetParticleSystemToGenerate();
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if(!FStrEq(theParticleSystemToGenerate.c_str(), ""))
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{
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// Lookup particle system and remember index
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uint32 theIndex = -1;
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if(this->GetTemplateIndexWithName(theParticleSystemToGenerate, theIndex))
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{
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inTemplate->SetParticleSystemIndexToGenerate(theIndex);
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}
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}
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}
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bool
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AvHParticleTemplateListServer::SendToNetworkStream()
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{
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bool theSuccess = false;
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if(this->mCreatedTemplates)
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{
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int theNumTemplates = this->mTemplateList.size();
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// Send number of particle templates
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WRITE_LONG(theNumTemplates);
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// For each one
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for(int theLoop = 0; theLoop < theNumTemplates; theLoop++)
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{
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// Send it
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const AvHParticleTemplate* theTemplate = this->GetTemplateAtIndex(theLoop);
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if(theTemplate)
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{
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this->SendTemplateToNetworkStream(theTemplate);
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}
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else
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{
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// Emit some error
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}
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theSuccess = true;
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}
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}
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return theSuccess;
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}
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void
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AvHParticleTemplateListServer::SendTemplateToNetworkStream(const AvHParticleTemplate* inTemplate)
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{
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int theLoop;
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// send name of PS...necessary?
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WRITE_STRING(inTemplate->GetName().c_str());
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// Send max particles
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WRITE_LONG(inTemplate->GetMaxParticles());
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// Send particle size
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WRITE_COORD(inTemplate->GetParticleSize());
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// Send sprite
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WRITE_STRING(inTemplate->GetSprite().c_str());
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// Write system lifetime
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WRITE_COORD(inTemplate->GetParticleSystemLifetime());
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// Write particle lifetime
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WRITE_COORD(inTemplate->GetParticleLifetime());
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// Animation speed
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WRITE_COORD(inTemplate->GetAnimationSpeed());
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// Num frames in sprite
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WRITE_BYTE(inTemplate->GetNumSpriteFrames());
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// Particle scaling
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WRITE_COORD(inTemplate->GetParticleScaling());
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// Render mode
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WRITE_BYTE(inTemplate->GetRenderMode());
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// Write gen rate as long
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WRITE_LONG(inTemplate->GetGenerationRate());
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// Write shape as char
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WRITE_BYTE((char)(inTemplate->GetGenerationShape()));
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// Write the generation params as 8 longs
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ParticleParams theGenParams;
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inTemplate->GetGenerationParams(theGenParams);
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for(theLoop = 0; theLoop < 8; theLoop++)
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{
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WRITE_LONG(theGenParams[theLoop]);
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}
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// Send generation entity name (if any)
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WRITE_LONG(inTemplate->GetGenerationEntityIndex());
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// Send generation entity param
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WRITE_COORD(inTemplate->GetGenerationEntityParameter());
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// Send starting velocity shape
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WRITE_BYTE(inTemplate->GetStartingVelocityShape());
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// Send starting velocity params
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ParticleParams theVelParams;
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inTemplate->GetStartingVelocityParams(theVelParams);
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for(theLoop = 0; theLoop < 8; theLoop++)
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{
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WRITE_LONG(theVelParams[theLoop]);
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}
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// Write gravity as three floats
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PSVector theGravity;
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inTemplate->GetGravity(theGravity);
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for(theLoop = 0; theLoop < 3; theLoop++)
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{
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WRITE_COORD(theGravity[theLoop]);
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}
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// Write number initial particles
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//WRITE_LONG(inTemplate->GetInitialParticles());
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float theMaxAlpha = inTemplate->GetMaxAlpha();
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WRITE_COORD(theMaxAlpha);
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// Send index of ps to generate
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int theParticleSystemIndexToGenerate = inTemplate->GetParticleSystemIndexToGenerate();
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WRITE_LONG(theParticleSystemIndexToGenerate);
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// Write flags
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int theFlags = inTemplate->GetFlags();
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WRITE_LONG(theFlags);
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}
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