NS/main/33av.cfg

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// Lighting - temporary until new gamma ramp shader.
brightness "2"
gamma "3"
lightgamma "2.25"
gl_use_shaders "1"
// Bobbing
cl_bob "0.006"
cl_bobcycle "0.85"
cl_bobup "0.5"
cl_bobview "0"
// Reduced ambient and music volume
cl_ambientsound "0.6"
cl_musicenabled "1"
cl_musicvolume "0.6"
// HUD
hud_style "1"
hud_mapstyle "3"
//hud_mapnames "5"
// New crosshairs
crosshair "0"
cl_cross "1"
echo "NS 3.3 preset:"
echo "- Increased lightgamma for less dark shadows"
echo "- Minimal marine HUD and new crosshair system"
echo "- Reduced weapon bobbing and no view bobbing"
echo "- Reduced ambient sound and music volumes"