NS/main/source/cl_dll/cl_dll.vcxproj.user

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Playtest|Win32'">
<LocalDebuggerCommand>C:\Program Files (x86)\Steam\steamapps\common\Half-Life\hl.exe</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments> -allowdebug -dev -steam -game ns</LocalDebuggerCommandArguments>
<LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
<LocalDebuggerAttach>false</LocalDebuggerAttach>
<LocalDebuggerDebuggerType>Auto</LocalDebuggerDebuggerType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='client - debug|Win32'">
<LocalDebuggerCommand>C:\Program Files (x86)\Steam\steamapps\common\Half-Life\hl.exe</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments> -allowdebug -dev -steam -game ns</LocalDebuggerCommandArguments>
<LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
<LocalDebuggerAttach>false</LocalDebuggerAttach>
<LocalDebuggerDebuggerType>Auto</LocalDebuggerDebuggerType>
</PropertyGroup>
</Project>