NS/main/source/ui/bitmappng.cpp

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//========= Copyright <20> 1996-2001, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "vgui.h"
#include "bitmappng.h"
#include <memory.h>
BitmapPNG::BitmapPNG(int width, int height, uchar* data)
{
setSize(width,height); //double-check that this allocates the memory we need!
memcpy(_rgba,data,width*height*4);
}
BitmapPNG::~BitmapPNG(void) {}