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779 lines
21 KiB
C++
779 lines
21 KiB
C++
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//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
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//
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// The copyright to the contents herein is the property of Charles G. Cleveland.
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// The contents may be used and/or copied only with the written permission of
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// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose:
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//
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// $Workfile: AvHSpecials.cpp $
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// $Date: 2002/10/24 21:42:50 $
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//
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//-------------------------------------------------------------------------------
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// $Log: AvHSpecials.cpp,v $
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// Revision 1.15 2002/10/24 21:42:50 Flayra
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// - Fix for allowing multiple upgrades of the same familiy
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//
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// Revision 1.14 2002/09/23 22:32:51 Flayra
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// - Removed power armor
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// - Added heavy armor and jetpacks
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//
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// Revision 1.13 2002/07/23 17:28:39 Flayra
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// - New constants for phase gates and alien buildings, new marine upgrades
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//
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// Revision 1.12 2002/07/08 17:18:29 Flayra
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// - Mark spawn points (can't remember why this is needed), updated comments, removed offensive upgrade code
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//
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// Revision 1.11 2002/06/25 18:19:17 Flayra
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// - Removed old offensive upgrades
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//
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// Revision 1.10 2002/05/23 02:32:57 Flayra
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// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
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//
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//===============================================================================
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#include "util/nowarnings.h"
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#include "mod/AvHSpecials.h"
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#include "localassert.h"
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#include "mod/AvHConstants.h"
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void InitializeBuildable(int& inUser3, int& inUser4, float& inFuser1, int inUser3ID)
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{
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inUser3 = inUser3ID;
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inUser4 = 0;
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SetUpgradeMask(&inUser4, MASK_BUILDABLE);
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SetUpgradeMask(&inUser4, MASK_SELECTABLE);
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inFuser1 = 0.0f;
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}
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void ClearUpgradeMask(int* inPointer, AvHUpgradeMask inUpgradeMask)
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{
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int* thePointer = (int*)inPointer;
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*thePointer &= ~inUpgradeMask;
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}
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bool GetHasUpgrade(int inUpgrade, AvHUpgradeMask inUpgradeMask)
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{
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return inUpgrade & inUpgradeMask;
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}
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void SetUpgradeMask(int* inPointer, AvHUpgradeMask inUpgradeMask, bool inSet)
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{
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if(inSet)
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{
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int* thePointer = (int*)inPointer;
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*thePointer |= inUpgradeMask;
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}
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else
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{
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ClearUpgradeMask(inPointer, inUpgradeMask);
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}
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}
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AvHUpgradeMask ProcessGenericUpgrade(int& inUpgradeVariable, AvHMessageID inUpgrade, bool inGive)
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{
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AvHUpgradeMask theUpgradeMask = MASK_NONE;
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switch(inUpgrade)
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{
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case RESEARCH_WEAPONS_ONE:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_1, inGive);
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theUpgradeMask = MASK_UPGRADE_1;
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break;
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case RESEARCH_WEAPONS_TWO:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_2, inGive);
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theUpgradeMask = MASK_UPGRADE_2;
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break;
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case RESEARCH_WEAPONS_THREE:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_3, inGive);
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theUpgradeMask = MASK_UPGRADE_3;
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break;
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case RESEARCH_ARMOR_ONE:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_4, inGive);
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theUpgradeMask = MASK_UPGRADE_4;
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break;
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case RESEARCH_ARMOR_TWO:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_5, inGive);
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theUpgradeMask = MASK_UPGRADE_5;
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break;
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case RESEARCH_ARMOR_THREE:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_6, inGive);
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theUpgradeMask = MASK_UPGRADE_6;
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break;
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case RESEARCH_MOTIONTRACK:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_8, inGive);
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theUpgradeMask = MASK_UPGRADE_8;
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break;
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case BUILD_HEAVY:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_13, inGive);
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theUpgradeMask = MASK_UPGRADE_13;
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break;
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case BUILD_JETPACK:
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SetUpgradeMask(&inUpgradeVariable, MASK_UPGRADE_7, inGive);
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theUpgradeMask = MASK_UPGRADE_7;
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break;
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// Alien upgrades
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case ALIEN_EVOLUTION_ONE:
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case ALIEN_EVOLUTION_TWO:
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case ALIEN_EVOLUTION_THREE:
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case ALIEN_EVOLUTION_SEVEN:
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case ALIEN_EVOLUTION_EIGHT:
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case ALIEN_EVOLUTION_NINE:
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case ALIEN_EVOLUTION_TEN:
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case ALIEN_EVOLUTION_ELEVEN:
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case ALIEN_EVOLUTION_TWELVE:
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{
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if(!AvHGetAlienUpgradeMask(inUpgrade, theUpgradeMask))
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{
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ASSERT(false);
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}
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SetUpgradeMask(&inUpgradeVariable, theUpgradeMask, inGive);
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}
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break;
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//default:
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// ASSERT(false);
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// break;
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}
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return theUpgradeMask;
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}
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//// Remove the mask part and return the base. This function should be changed when the user3 variable mask is changed
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//int AvHGetUser3Base(int inUser3)
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//{
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// int theUser3 = inUser3;
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// theUser3 &= ~AVH_USER3_VIS_SIGHTED;
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// theUser3 &= ~AVH_USER3_VIS_DETECTED;
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// return theUser3;
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//}
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//int AvHGetUser4Base(int inUser4)
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//{
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// int theUser4 = inUser4;
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//
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// // Return only the bottom byte
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// theUser4 &= 0x000000FF;
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//
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// return theUser4;
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//}
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//
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//int AvHGetUser4Extra(int inUser4)
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//{
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// int theUser4 = inUser4;
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//
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// // Return only the top bit
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// theUser4 &= 0xFFFFFF00;
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// theUser4 >> 8;
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//
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// return theUser4;
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//}
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//
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//void AvHSetUser4(int& inUser4, int inBase, int inExtra)
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//{
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// ASSERT(inBase < 0xFF);
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// ASSERT(inExtra < 0xFFFFFF);
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//
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// inUser4 = (inBase & 0x000000FF);
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// inUser4 |= (inExtra << 8);
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//}
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bool AvHGetAlienUpgradeCategory(AvHMessageID inUpgrade, AvHAlienUpgradeCategory& outCategory)
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{
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bool theSuccess = false;
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switch(inUpgrade)
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{
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case ALIEN_EVOLUTION_ONE:
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case ALIEN_EVOLUTION_TWO:
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case ALIEN_EVOLUTION_THREE:
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outCategory = ALIEN_UPGRADE_CATEGORY_DEFENSE;
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theSuccess = true;
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break;
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//case ALIEN_EVOLUTION_FOUR:
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//case ALIEN_EVOLUTION_FIVE:
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//case ALIEN_EVOLUTION_SIX:
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// outCategory = ALIEN_UPGRADE_CATEGORY_OFFENSE;
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// theSuccess = true;
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// break;
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case ALIEN_EVOLUTION_SEVEN:
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case ALIEN_EVOLUTION_EIGHT:
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case ALIEN_EVOLUTION_NINE:
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outCategory = ALIEN_UPGRADE_CATEGORY_MOVEMENT;
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theSuccess = true;
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break;
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case ALIEN_EVOLUTION_TEN:
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case ALIEN_EVOLUTION_ELEVEN:
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case ALIEN_EVOLUTION_TWELVE:
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outCategory = ALIEN_UPGRADE_CATEGORY_SENSORY;
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theSuccess = true;
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break;
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}
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return theSuccess;
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}
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bool AvHGetAlienUpgradeCategoryFromMask(AvHUpgradeMask inUpgradeMask, AvHAlienUpgradeCategory& outCategory)
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{
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bool theSuccess = false;
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switch(inUpgradeMask)
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{
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case MASK_UPGRADE_1:
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case MASK_UPGRADE_2:
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case MASK_UPGRADE_3:
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outCategory = ALIEN_UPGRADE_CATEGORY_DEFENSE;
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theSuccess = true;
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break;
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// case MASK_PLACEHOLDER1:
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// case MASK_PLACEHOLDER2:
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// case MASK_PLACEHOLDER3:
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// outCategory = ALIEN_UPGRADE_CATEGORY_OFFENSE;
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// theSuccess = true;
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// break;
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case MASK_UPGRADE_4:
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case MASK_UPGRADE_5:
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case MASK_UPGRADE_6:
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outCategory = ALIEN_UPGRADE_CATEGORY_MOVEMENT;
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theSuccess = true;
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break;
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case MASK_UPGRADE_7:
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case MASK_UPGRADE_8:
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case MASK_UPGRADE_9:
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outCategory = ALIEN_UPGRADE_CATEGORY_SENSORY;
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theSuccess = true;
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break;
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}
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return theSuccess;
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}
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int AvHGetAlienUpgradeLevel(int inUser4, AvHUpgradeMask inMask)
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{
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int theLevel = 0;
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if(GetHasUpgrade(inUser4, inMask))
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{
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theLevel = 1;
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switch(inMask)
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{
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// Defensive upgrades
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case MASK_UPGRADE_1:
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case MASK_UPGRADE_2:
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case MASK_UPGRADE_3:
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if(GetHasUpgrade(inUser4, MASK_UPGRADE_10))
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{
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theLevel = 2;
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}
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if(GetHasUpgrade(inUser4, MASK_UPGRADE_11))
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{
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theLevel = 3;
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}
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break;
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// Movement upgrades
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case MASK_UPGRADE_4:
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case MASK_UPGRADE_5:
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case MASK_UPGRADE_6:
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if(GetHasUpgrade(inUser4, MASK_UPGRADE_12))
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{
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theLevel = 2;
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}
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if(GetHasUpgrade(inUser4, MASK_UPGRADE_13))
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{
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theLevel = 3;
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}
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break;
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// Sensory upgrades
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case MASK_UPGRADE_7:
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case MASK_UPGRADE_8:
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case MASK_UPGRADE_9:
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if(GetHasUpgrade(inUser4, MASK_UPGRADE_14))
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{
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theLevel = 2;
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}
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if(GetHasUpgrade(inUser4, MASK_UPGRADE_15))
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{
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theLevel = 3;
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}
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break;
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}
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}
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return theLevel;
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}
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bool AvHGetAlienUpgradeMask(AvHMessageID inUpgrade, AvHUpgradeMask& outUpgradeMask)
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{
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bool theSuccess = false;
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switch(inUpgrade)
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{
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case ALIEN_EVOLUTION_ONE:
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outUpgradeMask = MASK_UPGRADE_1;
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theSuccess = true;
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break;
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case ALIEN_EVOLUTION_TWO:
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outUpgradeMask = MASK_UPGRADE_2;
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theSuccess = true;
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break;
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case ALIEN_EVOLUTION_THREE:
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outUpgradeMask = MASK_UPGRADE_3;
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theSuccess = true;
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break;
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// case ALIEN_EVOLUTION_FOUR:
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// outUpgradeMask = MASK_PLACEHOLDER1;
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// theSuccess = true;
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// break;
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// case ALIEN_EVOLUTION_FIVE:
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// outUpgradeMask = MASK_PLACEHOLDER2;
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// theSuccess = true;
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// break;
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// case ALIEN_EVOLUTION_SIX:
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// outUpgradeMask = MASK_PLACEHOLDER3;
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// theSuccess = true;
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// break;
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case ALIEN_EVOLUTION_SEVEN:
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outUpgradeMask = MASK_UPGRADE_4;
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theSuccess = true;
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break;
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case ALIEN_EVOLUTION_EIGHT:
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outUpgradeMask = MASK_UPGRADE_5;
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theSuccess = true;
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break;
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case ALIEN_EVOLUTION_NINE:
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outUpgradeMask = MASK_UPGRADE_6;
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theSuccess = true;
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break;
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case ALIEN_EVOLUTION_TEN:
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outUpgradeMask = MASK_UPGRADE_7;
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theSuccess = true;
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break;
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case ALIEN_EVOLUTION_ELEVEN:
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outUpgradeMask = MASK_UPGRADE_8;
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theSuccess = true;
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break;
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case ALIEN_EVOLUTION_TWELVE:
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outUpgradeMask = MASK_UPGRADE_9;
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theSuccess = true;
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break;
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}
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return theSuccess;
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}
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bool AvHGetHasFreeUpgradeCategory(AvHAlienUpgradeCategory inUpgradeCategory, const AvHAlienUpgradeListType& inList, int inUser4, int* outNumFree)
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{
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bool theSuccess = false;
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// Count how many upgrades of this category the player already has
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int theNumUpgradesAlreadyHave = AvHGetNumUpgradesInCategory(inUpgradeCategory, inUser4);
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// Count how many upgrades of this category in the list
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int theNumUpgradesInCategoryInList = min(kMaxUpgradeLevel, AvHGetNumUpgradesInCategoryInList(inList, inUpgradeCategory));
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if(theNumUpgradesAlreadyHave < theNumUpgradesInCategoryInList)
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{
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if(outNumFree)
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{
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*outNumFree = theNumUpgradesInCategoryInList - theNumUpgradesAlreadyHave;
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}
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theSuccess = true;
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}
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return theSuccess;
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}
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bool AvHGetHasUpgradeChoiceInCategory(AvHAlienUpgradeCategory inUpgradeCategory, const AvHAlienUpgradeListType& inList, int inUser4)
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{
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bool theSuccess = false;
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// Count how many upgrades of this category the player already has
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int theNumUpgradesAlreadyHave = AvHGetNumUpgradesInCategory(inUpgradeCategory, inUser4);
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// Count how many upgrades of this category in the list
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int theNumUpgradesInCategoryInList = AvHGetNumUpgradesInCategoryInList(inList, inUpgradeCategory);
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// Can only choose upgrade when we have chosen none
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if((theNumUpgradesAlreadyHave == 0) && (theNumUpgradesInCategoryInList > 0))
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{
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theSuccess = true;
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}
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return theSuccess;
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}
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bool AvHGetIsAlien(int inUser3)
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{
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bool theIsAlien = false;
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if(inUser3 == AVH_USER3_ALIEN_PLAYER1)
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{
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theIsAlien = true;
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}
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else if(inUser3 == AVH_USER3_ALIEN_PLAYER2)
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{
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theIsAlien = true;
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}
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else if(inUser3 == AVH_USER3_ALIEN_PLAYER3)
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||
|
{
|
||
|
theIsAlien = true;
|
||
|
}
|
||
|
else if(inUser3 == AVH_USER3_ALIEN_PLAYER4)
|
||
|
{
|
||
|
theIsAlien = true;
|
||
|
}
|
||
|
else if(inUser3 == AVH_USER3_ALIEN_PLAYER5)
|
||
|
{
|
||
|
theIsAlien = true;
|
||
|
}
|
||
|
return theIsAlien;
|
||
|
}
|
||
|
|
||
|
int AvHGetNumUpgradesInCategory(AvHAlienUpgradeCategory inUpgradeCategory, int inUser4)
|
||
|
{
|
||
|
int theNumUpgrades = 0;
|
||
|
|
||
|
ASSERT(inUpgradeCategory != ALIEN_UPGRADE_CATEGORY_INVALID);
|
||
|
|
||
|
switch(inUpgradeCategory)
|
||
|
{
|
||
|
case ALIEN_UPGRADE_CATEGORY_DEFENSE:
|
||
|
theNumUpgrades = 0;
|
||
|
theNumUpgrades += (GetHasUpgrade(inUser4, MASK_UPGRADE_1) || GetHasUpgrade(inUser4, MASK_UPGRADE_2) || GetHasUpgrade(inUser4, MASK_UPGRADE_3)) ? 1 : 0;
|
||
|
if(GetHasUpgrade(inUser4, MASK_UPGRADE_10))
|
||
|
{
|
||
|
theNumUpgrades = 2;
|
||
|
}
|
||
|
else if(GetHasUpgrade(inUser4, MASK_UPGRADE_11))
|
||
|
{
|
||
|
theNumUpgrades = 3;
|
||
|
}
|
||
|
break;
|
||
|
// case ALIEN_UPGRADE_CATEGORY_OFFENSE:
|
||
|
// theNumUpgrades = 0;
|
||
|
// theNumUpgrades += (GetHasUpgrade(inUser4, MASK_PLACEHOLDER1) || GetHasUpgrade(inUser4, MASK_PLACEHOLDER2) || GetHasUpgrade(inUser4, MASK_PLACEHOLDER3)) ? 1 : 0;
|
||
|
// TODO: Add these when neeeded
|
||
|
//theNumUpgrades += GetHasUpgrade(inUser4, MASK_UPGRADE_10) ? 1 : 0;
|
||
|
//theNumUpgrades += GetHasUpgrade(inUser4, MASK_UPGRADE_11) ? 1 : 0;
|
||
|
// break;
|
||
|
case ALIEN_UPGRADE_CATEGORY_MOVEMENT:
|
||
|
theNumUpgrades = 0;
|
||
|
theNumUpgrades += (GetHasUpgrade(inUser4, MASK_UPGRADE_4) || GetHasUpgrade(inUser4, MASK_UPGRADE_5) || GetHasUpgrade(inUser4, MASK_UPGRADE_6)) ? 1 : 0;
|
||
|
if(GetHasUpgrade(inUser4, MASK_UPGRADE_12))
|
||
|
{
|
||
|
theNumUpgrades = 2;
|
||
|
}
|
||
|
else if(GetHasUpgrade(inUser4, MASK_UPGRADE_13))
|
||
|
{
|
||
|
theNumUpgrades = 3;
|
||
|
}
|
||
|
break;
|
||
|
case ALIEN_UPGRADE_CATEGORY_SENSORY:
|
||
|
theNumUpgrades = 0;
|
||
|
theNumUpgrades += (GetHasUpgrade(inUser4, MASK_UPGRADE_7) || GetHasUpgrade(inUser4, MASK_UPGRADE_8) || GetHasUpgrade(inUser4, MASK_UPGRADE_9)) ? 1 : 0;
|
||
|
if(GetHasUpgrade(inUser4, MASK_UPGRADE_14))
|
||
|
{
|
||
|
theNumUpgrades = 2;
|
||
|
}
|
||
|
else if(GetHasUpgrade(inUser4, MASK_UPGRADE_15))
|
||
|
{
|
||
|
theNumUpgrades = 3;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return theNumUpgrades;
|
||
|
}
|
||
|
|
||
|
int AvHGetNumUpgradesInCategoryInList(const AvHAlienUpgradeListType& inList, AvHAlienUpgradeCategory inUpgradeCategory)
|
||
|
{
|
||
|
int theNumUpgradesInCategoryInList = 0;
|
||
|
|
||
|
for(AvHAlienUpgradeListType::const_iterator theIter = inList.begin(); theIter != inList.end(); theIter++)
|
||
|
{
|
||
|
if(*theIter == inUpgradeCategory)
|
||
|
{
|
||
|
theNumUpgradesInCategoryInList++;
|
||
|
}
|
||
|
}
|
||
|
return theNumUpgradesInCategoryInList;
|
||
|
|
||
|
}
|
||
|
|
||
|
void AvHAddHigherLevelUpgrades(const AvHAlienUpgradeListType& inList, int& inUser4)
|
||
|
{
|
||
|
ASSERT(ALIEN_UPGRADE_CATEGORY_DEFENSE == 1);
|
||
|
ASSERT(ALIEN_UPGRADE_CATEGORY_SENSORY == (ALIEN_UPGRADE_CATEGORY_MAX_PLUS_ONE - 1));
|
||
|
|
||
|
for(int i = (int)(ALIEN_UPGRADE_CATEGORY_DEFENSE); i < (int)(ALIEN_UPGRADE_CATEGORY_MAX_PLUS_ONE); i++)
|
||
|
{
|
||
|
AvHAlienUpgradeCategory theCurrentCategory = (AvHAlienUpgradeCategory)(i);
|
||
|
int theNumUpgradesInCategory = AvHGetNumUpgradesInCategory(theCurrentCategory, inUser4);
|
||
|
int theNumUpgradesInCategoryInList = AvHGetNumUpgradesInCategoryInList(inList, theCurrentCategory);
|
||
|
while(theNumUpgradesInCategoryInList > theNumUpgradesInCategory)
|
||
|
{
|
||
|
AvHAddUpgradeInCategory(theCurrentCategory, inUser4);
|
||
|
theNumUpgradesInCategory += 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AvHRemoveIrrelevantUpgrades(AvHAlienUpgradeListType& inList)
|
||
|
{
|
||
|
// Remove any upgrades that aren't helping
|
||
|
for(int i = (int)(ALIEN_UPGRADE_CATEGORY_DEFENSE); i < (int)(ALIEN_UPGRADE_CATEGORY_MAX_PLUS_ONE); i++)
|
||
|
{
|
||
|
AvHAlienUpgradeCategory theCurrentCategory = (AvHAlienUpgradeCategory)(i);
|
||
|
|
||
|
int theNumUpgradeCategories = AvHGetNumUpgradesInCategoryInList(inList, theCurrentCategory);
|
||
|
while(theNumUpgradeCategories > kNumUpgradeLevelsInCategory)
|
||
|
{
|
||
|
AvHRemoveUpgradeCategory(theCurrentCategory, inList);
|
||
|
theNumUpgradeCategories = AvHGetNumUpgradesInCategoryInList(inList, theCurrentCategory);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int AvHRemoveExcessUpgrades(const AvHAlienUpgradeListType& inList, int& inUser4)
|
||
|
{
|
||
|
// Count number of upgrades in each category, removing any in excess
|
||
|
ASSERT(ALIEN_UPGRADE_CATEGORY_DEFENSE == 1);
|
||
|
ASSERT(ALIEN_UPGRADE_CATEGORY_SENSORY == (ALIEN_UPGRADE_CATEGORY_MAX_PLUS_ONE - 1));
|
||
|
|
||
|
int theNumberRemoved = 0;
|
||
|
|
||
|
for(int i = (int)(ALIEN_UPGRADE_CATEGORY_DEFENSE); i < (int)(ALIEN_UPGRADE_CATEGORY_MAX_PLUS_ONE); i++)
|
||
|
{
|
||
|
AvHAlienUpgradeCategory theCurrentCategory = (AvHAlienUpgradeCategory)(i);
|
||
|
int theNumUpgradesInCategory = AvHGetNumUpgradesInCategory(theCurrentCategory, inUser4);
|
||
|
int theNumUpgradesInCategoryInList = AvHGetNumUpgradesInCategoryInList(inList, theCurrentCategory);
|
||
|
while(theNumUpgradesInCategory > theNumUpgradesInCategoryInList)
|
||
|
{
|
||
|
AvHRemoveUpgradeInCategory(theCurrentCategory, inUser4);
|
||
|
theNumUpgradesInCategory -= 1;
|
||
|
|
||
|
theNumberRemoved++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return theNumberRemoved;
|
||
|
}
|
||
|
|
||
|
void AvHAddUpgradeInCategory(AvHAlienUpgradeCategory inUpgradeCategory, int& inUser4)
|
||
|
{
|
||
|
int theNumUpgradesInCategory = AvHGetNumUpgradesInCategory(inUpgradeCategory, inUser4);
|
||
|
switch(inUpgradeCategory)
|
||
|
{
|
||
|
case ALIEN_UPGRADE_CATEGORY_DEFENSE:
|
||
|
if(theNumUpgradesInCategory == 1)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_10);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_11, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 2)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_10, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_11);
|
||
|
}
|
||
|
break;
|
||
|
case ALIEN_UPGRADE_CATEGORY_MOVEMENT:
|
||
|
if(theNumUpgradesInCategory == 1)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_12);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_13, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 2)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_12, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_13);
|
||
|
}
|
||
|
break;
|
||
|
case ALIEN_UPGRADE_CATEGORY_SENSORY:
|
||
|
if(theNumUpgradesInCategory == 1)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_14);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_15, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 2)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_14, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_15);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AvHRemoveUpgradeInCategory(AvHAlienUpgradeCategory inUpgradeCategory, int& inUser4)
|
||
|
{
|
||
|
int theNumUpgradesInCategory = AvHGetNumUpgradesInCategory(inUpgradeCategory, inUser4);
|
||
|
switch(inUpgradeCategory)
|
||
|
{
|
||
|
case ALIEN_UPGRADE_CATEGORY_DEFENSE:
|
||
|
if(theNumUpgradesInCategory == 1)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_1, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_2, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_3, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 2)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_10, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 3)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_11, false);
|
||
|
}
|
||
|
break;
|
||
|
// case ALIEN_UPGRADE_CATEGORY_OFFENSE:
|
||
|
// if(theNumUpgradesInCategory == 1)
|
||
|
// {
|
||
|
// SetUpgradeMask(&inUser4, MASK_PLACEHOLDER1, false);
|
||
|
// SetUpgradeMask(&inUser4, MASK_PLACEHOLDER2, false);
|
||
|
// SetUpgradeMask(&inUser4, MASK_PLACEHOLDER3, false);
|
||
|
// }
|
||
|
// TODO: Add this when needed
|
||
|
// else if(theNumUpgradesInCategory == 2)
|
||
|
// {
|
||
|
// SetUpgradeMask(&inUser4, MASK_UPGRADE_10, false);
|
||
|
// }
|
||
|
// else if(theNumUpgradesInCategory == 3)
|
||
|
// {
|
||
|
// SetUpgradeMask(&inUser4, MASK_UPGRADE_11, false);
|
||
|
// }
|
||
|
break;
|
||
|
case ALIEN_UPGRADE_CATEGORY_MOVEMENT:
|
||
|
if(theNumUpgradesInCategory == 1)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_4, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_5, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_6, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 2)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_12, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 3)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_13, false);
|
||
|
}
|
||
|
break;
|
||
|
case ALIEN_UPGRADE_CATEGORY_SENSORY:
|
||
|
if(theNumUpgradesInCategory == 1)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_7, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_8, false);
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_9, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 2)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_14, false);
|
||
|
}
|
||
|
else if(theNumUpgradesInCategory == 3)
|
||
|
{
|
||
|
SetUpgradeMask(&inUser4, MASK_UPGRADE_15, false);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool AvHRemoveUpgradeCategory(AvHAlienUpgradeCategory inUpgradeCategory, AvHAlienUpgradeListType& inList)
|
||
|
{
|
||
|
bool theSuccess = false;
|
||
|
|
||
|
AvHAlienUpgradeListType::iterator theIter = std::find(inList.begin(), inList.end(), inUpgradeCategory);
|
||
|
if(theIter != inList.end())
|
||
|
{
|
||
|
inList.erase(theIter);
|
||
|
theSuccess = true;
|
||
|
}
|
||
|
|
||
|
return theSuccess;
|
||
|
}
|
||
|
|
||
|
// Changing this? Make sure to change AvHCommanderModeHandler::ActionButtonActivated also.
|
||
|
bool AvHGetTechSlotEnabled(int inSlot, int inUser4)
|
||
|
{
|
||
|
bool theSlotIsEnabled = false;
|
||
|
|
||
|
switch(inSlot)
|
||
|
{
|
||
|
case 0:
|
||
|
theSlotIsEnabled = GetHasUpgrade(inUser4, MASK_UPGRADE_1);
|
||
|
break;
|
||
|
case 1:
|
||
|
theSlotIsEnabled = GetHasUpgrade(inUser4, MASK_UPGRADE_2);
|
||
|
break;
|
||
|
case 2:
|
||
|
theSlotIsEnabled = GetHasUpgrade(inUser4, MASK_UPGRADE_3);
|
||
|
break;
|
||
|
case 3:
|
||
|
theSlotIsEnabled = GetHasUpgrade(inUser4, MASK_UPGRADE_4);
|
||
|
break;
|
||
|
case 4:
|
||
|
theSlotIsEnabled = GetHasUpgrade(inUser4, MASK_UPGRADE_5);
|
||
|
break;
|
||
|
case 5:
|
||
|
theSlotIsEnabled = GetHasUpgrade(inUser4, MASK_UPGRADE_6);
|
||
|
break;
|
||
|
case 6:
|
||
|
theSlotIsEnabled = GetHasUpgrade(inUser4, MASK_UPGRADE_7);
|
||
|
break;
|
||
|
case 7:
|
||
|
theSlotIsEnabled = GetHasUpgrade(inUser4, MASK_UPGRADE_8);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return theSlotIsEnabled;
|
||
|
}
|
||
|
|
||
|
// Changing this? Make sure to change AvHCommanderModeHandler::ActionButtonActivated also.
|
||
|
void AvHSetTechSlotEnabledState(int inSlot, int* inUser4, bool inEnabled)
|
||
|
{
|
||
|
switch(inSlot)
|
||
|
{
|
||
|
case 0:
|
||
|
SetUpgradeMask(inUser4, MASK_UPGRADE_1, inEnabled);
|
||
|
break;
|
||
|
case 1:
|
||
|
SetUpgradeMask(inUser4, MASK_UPGRADE_2, inEnabled);
|
||
|
break;
|
||
|
case 2:
|
||
|
SetUpgradeMask(inUser4, MASK_UPGRADE_3, inEnabled);
|
||
|
break;
|
||
|
case 3:
|
||
|
SetUpgradeMask(inUser4, MASK_UPGRADE_4, inEnabled);
|
||
|
break;
|
||
|
case 4:
|
||
|
SetUpgradeMask(inUser4, MASK_UPGRADE_5, inEnabled);
|
||
|
break;
|
||
|
case 5:
|
||
|
SetUpgradeMask(inUser4, MASK_UPGRADE_6, inEnabled);
|
||
|
break;
|
||
|
case 6:
|
||
|
SetUpgradeMask(inUser4, MASK_UPGRADE_7, inEnabled);
|
||
|
break;
|
||
|
case 7:
|
||
|
SetUpgradeMask(inUser4, MASK_UPGRADE_8, inEnabled);
|
||
|
break;
|
||
|
}
|
||
|
}
|