2018-04-22 15:55:55 +00:00
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#if !defined ( EV_HLDMH )
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#define EV_HLDMH
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#include "common/bullettypes.h"
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enum glock_e {
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GLOCK_IDLE1 = 0,
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GLOCK_IDLE2,
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GLOCK_IDLE3,
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GLOCK_SHOOT,
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GLOCK_SHOOT_EMPTY,
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GLOCK_RELOAD,
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GLOCK_RELOAD_NOT_EMPTY,
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GLOCK_DRAW,
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GLOCK_HOLSTER,
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GLOCK_ADD_SILENCER
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};
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enum shotgun_e {
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SHOTGUN_IDLE = 0,
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SHOTGUN_FIRE,
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SHOTGUN_FIRE2,
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SHOTGUN_RELOAD,
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SHOTGUN_PUMP,
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SHOTGUN_START_RELOAD,
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SHOTGUN_DRAW,
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SHOTGUN_HOLSTER,
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SHOTGUN_IDLE4,
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SHOTGUN_IDLE_DEEP
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};
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//enum mp5_e
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enum avhmg_e
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{
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MG_LONGIDLE = 0,
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MG_IDLE1,
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MG_LAUNCH,
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MG_RELOAD,
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MG_DEPLOY,
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MG_FIRE1,
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MG_FIRE2,
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MG_FIRE3,
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};
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enum python_e {
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PYTHON_IDLE1 = 0,
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PYTHON_FIDGET,
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PYTHON_FIRE1,
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PYTHON_RELOAD,
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PYTHON_HOLSTER,
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PYTHON_DRAW,
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PYTHON_IDLE2,
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PYTHON_IDLE3
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};
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#define GAUSS_PRIMARY_CHARGE_VOLUME 256// how loud gauss is while charging
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#define GAUSS_PRIMARY_FIRE_VOLUME 450// how loud gauss is when discharged
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enum gauss_e {
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GAUSS_IDLE = 0,
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GAUSS_IDLE2,
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GAUSS_FIDGET,
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GAUSS_SPINUP,
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GAUSS_SPIN,
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GAUSS_FIRE,
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GAUSS_FIRE2,
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GAUSS_HOLSTER,
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GAUSS_DRAW
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};
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#include "common/hldm.h"
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2005-03-09 01:31:56 +00:00
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#endif // EV_HLDMH
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