mirror of
https://github.com/ENSL/NS.git
synced 2024-11-24 05:21:16 +00:00
49 lines
1.7 KiB
C
49 lines
1.7 KiB
C
|
//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
// com_weapons.h
|
|||
|
// Shared weapons common function prototypes
|
|||
|
#if !defined( COM_WEAPONSH )
|
|||
|
#define COM_WEAPONSH
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
#include "hud_iface.h"
|
|||
|
|
|||
|
// TODO: Remove this? Insert this?
|
|||
|
//extern "C"
|
|||
|
//{
|
|||
|
// void DLLEXPORT HUD_PostRunCmd( struct local_state_s *from, struct local_state_s *to, struct usercmd_s *cmd, int runfuncs, double time, unsigned int random_seed );
|
|||
|
//}
|
|||
|
|
|||
|
void COM_Log( char *pszFile, char *fmt, ...);
|
|||
|
int CL_IsDead( void );
|
|||
|
|
|||
|
float UTIL_SharedRandomFloat( unsigned int seed, float low, float high );
|
|||
|
int UTIL_SharedRandomLong( unsigned int seed, int low, int high );
|
|||
|
|
|||
|
int HUD_GetWeaponAnim( void );
|
|||
|
void HUD_SendWeaponAnim( int iAnim, int body, int force );
|
|||
|
void HUD_PlaySound( char *sound, float volume );
|
|||
|
void HUD_PlaybackEvent( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
|||
|
void HUD_SetMaxSpeed( const struct edict_s *ed, float speed );
|
|||
|
int stub_PrecacheModel( char* s );
|
|||
|
int stub_PrecacheSound( char* s );
|
|||
|
unsigned short stub_PrecacheEvent( int type, const char *s );
|
|||
|
const char *stub_NameForFunction ( unsigned long function );
|
|||
|
void stub_SetModel ( struct edict_s *e, const char *m );
|
|||
|
|
|||
|
|
|||
|
extern cvar_t *cl_lw;
|
|||
|
|
|||
|
extern int g_runfuncs;
|
|||
|
extern vec3_t v_angles;
|
|||
|
extern float g_lastFOV;
|
|||
|
extern struct local_state_s *g_finalstate;
|
|||
|
|
|||
|
#endif
|