mirror of
https://github.com/ENSL/NS.git
synced 2024-12-01 00:32:05 +00:00
142 lines
2.3 KiB
Text
142 lines
2.3 KiB
Text
|
// vim: set ft=cpp :
|
||
|
|
||
|
//
|
||
|
// Metamod info file
|
||
|
//
|
||
|
// Natural Selection, v3.0
|
||
|
//
|
||
|
// Game name: Natural Selection
|
||
|
// Homepage URL: http://www.natural-selection.org (sister site: http://www.readyroom.org)
|
||
|
// Game version: v3.0
|
||
|
// Game directory: ns
|
||
|
// Win32 DLL name: ns.dll
|
||
|
// Linux SO name: ns_i386.so
|
||
|
// Last updated: January 29th, 2004
|
||
|
// contact: flayra@overmind.org
|
||
|
//
|
||
|
|
||
|
//
|
||
|
// Start: NS v3.0
|
||
|
//
|
||
|
// Note, this should also include entities in previous versions of NS as well.
|
||
|
//
|
||
|
|
||
|
// General entities
|
||
|
info_team_start
|
||
|
info_spectate
|
||
|
info_join_team
|
||
|
info_leave_game
|
||
|
info_join_autoassign
|
||
|
info_mapinfo
|
||
|
info_gameplay
|
||
|
|
||
|
env_fog
|
||
|
env_gamma
|
||
|
env_particles
|
||
|
env_particles_custom
|
||
|
|
||
|
func_weldable
|
||
|
func_seethrough
|
||
|
func_seethroughdoor
|
||
|
func_nobuild
|
||
|
func_resource
|
||
|
|
||
|
info_location
|
||
|
target_mp3audio
|
||
|
trigger_presence
|
||
|
trigger_random
|
||
|
trigger_script
|
||
|
|
||
|
// Used for dropped weapons
|
||
|
weaponbox
|
||
|
|
||
|
// Marine structures
|
||
|
resourcetower
|
||
|
team_command
|
||
|
team_infportal
|
||
|
team_turretfactory
|
||
|
team_advturretfactory
|
||
|
team_armory
|
||
|
team_advarmory
|
||
|
team_armslab
|
||
|
team_prototypelab
|
||
|
team_observatory
|
||
|
|
||
|
// Marine weapons
|
||
|
item_mine
|
||
|
item_catalyst
|
||
|
weapon_grenade
|
||
|
weapon_grenadegun
|
||
|
weapon_heavymachinegun
|
||
|
weapon_knife
|
||
|
weapon_machinegun
|
||
|
weapon_mine
|
||
|
weapon_pistol
|
||
|
weapon_shotgun
|
||
|
weapon_welder
|
||
|
|
||
|
// Marine equipment
|
||
|
item_genericammo
|
||
|
item_health
|
||
|
item_heavyarmor
|
||
|
item_jetpack
|
||
|
phasegate
|
||
|
scan
|
||
|
siegeturret
|
||
|
turret
|
||
|
|
||
|
// Alien structures
|
||
|
alienresourcetower
|
||
|
defensechamber
|
||
|
movementchamber
|
||
|
offensechamber
|
||
|
sensorychamber
|
||
|
team_hive
|
||
|
team_webstrand
|
||
|
|
||
|
// Alien abilities/weapons (along with their projectiles)
|
||
|
weapon_acidrocket
|
||
|
weapon_acidrocketgun
|
||
|
weapon_bilebomb
|
||
|
weapon_bilebombgun
|
||
|
weapon_bitegun
|
||
|
weapon_bite2gun
|
||
|
weapon_blink
|
||
|
weapon_charge
|
||
|
weapon_claws
|
||
|
weapon_devour
|
||
|
weapon_divinewind
|
||
|
weapon_healingspray
|
||
|
weapon_leap
|
||
|
weapon_metabolize
|
||
|
weapon_parasite
|
||
|
weapon_primalscream
|
||
|
weapon_spit
|
||
|
weapon_spore
|
||
|
weapon_stomp
|
||
|
weapon_swipe
|
||
|
weapon_umbra
|
||
|
weapon_webspinner
|
||
|
|
||
|
// Alien projectiles
|
||
|
spitgunprojectile
|
||
|
sporegunprojectile
|
||
|
umbracloud
|
||
|
webgunprojectile
|
||
|
|
||
|
// Old/unused entities for backwards compatibility
|
||
|
gren_projectile
|
||
|
nuke
|
||
|
team_chemlab
|
||
|
team_medlab
|
||
|
team_nukeplant
|
||
|
weapon_babblergun
|
||
|
weapon_babblerprojectile
|
||
|
weapon_flamegun
|
||
|
weapon_nukegun
|
||
|
weapon_paralysis
|
||
|
weapon_spikegun
|
||
|
|
||
|
//
|
||
|
// End: NS v3.0
|
||
|
//
|