NS/main/source/game_shared/voice_common.h

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//========= Copyright <20> 1996-2001, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VOICE_COMMON_H
#define VOICE_COMMON_H
#ifdef _WIN32
#pragma once
#endif
#include "bitvec.h"
#define VOICE_MAX_PLAYERS 32 // (todo: this should just be set to MAX_CLIENTS).
#define VOICE_MAX_PLAYERS_DW ((VOICE_MAX_PLAYERS / 32) + !!(VOICE_MAX_PLAYERS & 31))
typedef CBitVec<VOICE_MAX_PLAYERS> CPlayerBitVec;
#endif // VOICE_COMMON_H