NS/releases/3.05f/manual/alien_chambers_m.html

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<td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600"><a href="alien.html" class="sectionlink">Kharaa
Data</a> :: <a href="alien_chambers.html" class="sectionlink">Chambers</a>:
Movement Chamber</font></span></td>
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<p>Allows <a href="alien_evolutions_m.html">movement
evolutions</a>.</p>
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<p><b>Function:</b> these growths appear to transport
aliens to the active hive farthest from the chamber's
location. We understand this around as well as
the <a href="alien_evolutions_redemption.html">redemption</a>
or <a href="alien_fade_hive.html">blink</a> phenomena
&#150; which is to say, more data is required.</p>
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<a href="alien_chambers_m.html">Movement</a>
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<a href="alien_chambers_s.html">Sensory</a></td>
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<a href="alien_chambers_d.html">Defensive</a></td>
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<a href="alien_chambers_o.html">Offensive</a></td>
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<a href="alien_chambers_r.html">Resource Chambers</a></td>
<td width="50%">&nbsp;</td>
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