NS/releases/3.1/source/cl_dll/vgui_MOTDWindow.cpp

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//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: $
// $Date: 2001/09/13 22:28:00 $
//
//-----------------------------------------------------------------------------
// $Log: vgui_MOTDWindow.cpp,v $
// Revision 1.3 2001/09/13 22:28:00 Charlie
// - Updated NS with new Half-life 1108 patch in preparation for voice support and spectator mode
//
// Revision 1.2 2001/04/09 19:31:35 charlie
// - Quick hacky tests to try out menus for team/class picking...yuck
// Revision 1.1.1.1.2.1 2001/09/13 14:42:29 Charlie
// - HL1108
//
// Revision 1.1.1.1 2000/06/17 14:12:45 charlie
// Final version of new HL SDK. May not compile.
// Previous versions of my MSVC project files and utility .bat files.
// This is my starting point; there is no mod-specific code in here.
//
//
// $NoKeywords: $
//=============================================================================
#include "VGUI_Font.h"
#include "VGUI_ScrollPanel.h"
#include "VGUI_TextImage.h"
#include<VGUI_StackLayout.h>
#include "hud.h"
#include "cl_util.h"
#include "camera.h"
#include "kbutton.h"
#include "common/const.h"
#include "vgui_int.h"
#include "vgui_TeamFortressViewport.h"
#include "vgui_ServerBrowser.h"
#define MOTD_TITLE_X XRES(16)
#define MOTD_TITLE_Y YRES(16)
#define MOTD_WINDOW_X XRES(112)
#define MOTD_WINDOW_Y YRES(80)
#define MOTD_WINDOW_SIZE_X XRES(424)
#define MOTD_WINDOW_SIZE_Y YRES(312)
//-----------------------------------------------------------------------------
// Purpose: Displays the MOTD and basic server information
//-----------------------------------------------------------------------------
class CMessageWindowPanel : public CMenuPanel
{
public:
CMessageWindowPanel( const char *szMOTD, const char *szTitle, int iShadeFullScreen, int iRemoveMe, int x, int y, int wide, int tall );
private:
CTransparentPanel *m_pBackgroundPanel;
};
//-----------------------------------------------------------------------------
// Purpose: Creates a new CMessageWindowPanel
// Output : CMenuPanel - interface to the panel
//-----------------------------------------------------------------------------
CMenuPanel *CMessageWindowPanel_Create( const char *szMOTD, const char *szTitle, int iShadeFullscreen, int iRemoveMe, int x, int y, int wide, int tall )
{
return new CMessageWindowPanel( szMOTD, szTitle, iShadeFullscreen, iRemoveMe, x, y, wide, tall );
}
//-----------------------------------------------------------------------------
// Purpose: Constructs a message panel
//-----------------------------------------------------------------------------
CMessageWindowPanel::CMessageWindowPanel( const char *szMOTD, const char *szTitle, int iShadeFullscreen, int iRemoveMe, int x, int y, int wide, int tall ) : CMenuPanel( iShadeFullscreen ? 100 : 255, iRemoveMe, x, y, wide, tall )
{
// Get the scheme used for the Titles
CSchemeManager *pSchemes = gViewPort->GetSchemeManager();
// schemes
SchemeHandle_t hTitleScheme = pSchemes->getSchemeHandle( "Title Font" );
SchemeHandle_t hMOTDText = pSchemes->getSchemeHandle( "Briefing Text" );
// color schemes
int r, g, b, a;
// Create the window
m_pBackgroundPanel = new CTransparentPanel( iShadeFullscreen ? 255 : 100, MOTD_WINDOW_X, MOTD_WINDOW_Y, MOTD_WINDOW_SIZE_X, MOTD_WINDOW_SIZE_Y );
m_pBackgroundPanel->setParent( this );
m_pBackgroundPanel->setBorder( new LineBorder( Color(255 * 0.7,170 * 0.7,0,0)) );
m_pBackgroundPanel->setVisible( true );
int iXSize,iYSize,iXPos,iYPos;
m_pBackgroundPanel->getPos( iXPos,iYPos );
m_pBackgroundPanel->getSize( iXSize,iYSize );
// Create the title
Label *pLabel = new Label( "", iXPos + MOTD_TITLE_X, iYPos + MOTD_TITLE_Y );
pLabel->setParent( this );
pLabel->setFont( pSchemes->getFont(hTitleScheme) );
pLabel->setFont( Scheme::sf_primary1 );
pSchemes->getFgColor( hTitleScheme, r, g, b, a );
pLabel->setFgColor( r, g, b, a );
pLabel->setFgColor( Scheme::sc_primary1 );
pSchemes->getBgColor( hTitleScheme, r, g, b, a );
pLabel->setBgColor( r, g, b, a );
pLabel->setContentAlignment( vgui::Label::a_west );
pLabel->setText(szTitle);
// Create the Scroll panel
ScrollPanel *pScrollPanel = new CTFScrollPanel( iXPos + XRES(16), iYPos + MOTD_TITLE_Y*2 + YRES(16), iXSize - XRES(32), iYSize - (YRES(48) + BUTTON_SIZE_Y*2) );
pScrollPanel->setParent(this);
//force the scrollbars on so clientClip will take them in account after the validate
pScrollPanel->setScrollBarAutoVisible(false, false);
pScrollPanel->setScrollBarVisible(true, true);
pScrollPanel->validate();
// Create the text panel
TextPanel *pText = new TextPanel( "", 0,0, 64,64);
pText->setParent( pScrollPanel->getClient() );
// get the font and colors from the scheme
pText->setFont( pSchemes->getFont(hMOTDText) );
pSchemes->getFgColor( hMOTDText, r, g, b, a );
pText->setFgColor( r, g, b, a );
pSchemes->getBgColor( hMOTDText, r, g, b, a );
pText->setBgColor( r, g, b, a );
pText->setText(szMOTD);
// Get the total size of the MOTD text and resize the text panel
int iScrollSizeX, iScrollSizeY;
// First, set the size so that the client's wdith is correct at least because the
// width is critical for getting the "wrapped" size right.
// You'll see a horizontal scroll bar if there is a single word that won't wrap in the
// specified width.
pText->getTextImage()->setSize(pScrollPanel->getClientClip()->getWide(), pScrollPanel->getClientClip()->getTall());
pText->getTextImage()->getTextSizeWrapped( iScrollSizeX, iScrollSizeY );
// Now resize the textpanel to fit the scrolled size
pText->setSize( iScrollSizeX , iScrollSizeY );
//turn the scrollbars back into automode
pScrollPanel->setScrollBarAutoVisible(true, true);
pScrollPanel->setScrollBarVisible(false, false);
pScrollPanel->validate();
CommandButton *pButton = new CommandButton( CHudTextMessage::BufferedLocaliseTextString( "#Menu_OK" ), iXPos + XRES(16), iYPos + iYSize - YRES(16) - BUTTON_SIZE_Y, CMENU_SIZE_X, BUTTON_SIZE_Y);
pButton->addActionSignal(new CMenuHandler_TextWindow(HIDE_TEXTWINDOW));
pButton->addActionSignal(new CMenuHandler_TextWindow(SHOW_CLASSDESC));
pButton->setParent(this);
}