NS/releases/3.1/resource/GameMenu.res

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"GameMenu"
{
"1"
{
"label" "#GameUI_GameMenu_ResumeGame"
"command" "ResumeGame"
"OnlyInGame" "1"
}
"2"
{
"label" "#Menu_ReadyRoom"
"command" "engine readyroom"
"OnlyInGame" "1"
}
"3"
{
"label" "#GameUI_GameMenu_Disconnect"
"command" "Disconnect"
"OnlyInGame" "1"
}
// "4"
// {
// "label" "#GameUI_GameMenu_NewGame"
// "command" "OpenNewGameDialog"
// "notmulti" "1"
// }
// "5"
// {
// "label" "#GameUI_GameMenu_LoadGame"
// "command" "OpenLoadGameDialog"
// "notmulti" "1"
// }
"6"
{
"label" "#GameUI_GameMenu_SaveGame"
"command" "OpenSaveGameDialog"
"notmulti" "1"
"OnlyInGame" "1"
}
"7"
{
"label" ""
"command" ""
"notmulti" "1"
}
"8"
{
"label" "#GameUI_GameMenu_FindServers"
"command" "OpenServerBrowser"
}
"9"
{
"label" "#GameUI_GameMenu_CreateServer"
"command" "OpenCreateMultiplayerGameDialog"
}
// "10"
// {
// "name" "LoadDemo"
// "label" "#GameUI_GameMenu_PlayDemo"
// "command" "OpenLoadDemoDialog"
// }
"11"
{
"label" ""
"command" ""
}
"12"
{
"label" "#GameUI_GameMenu_ChangeGame"
"command" "OpenChangeGameDialog"
"notsteam" "1"
}
"13"
{
"label" "#GameUI_GameMenu_Options"
"command" "OpenOptionsDialog"
}
"14"
{
"label" "#GameUI_GameMenu_Quit"
"command" "Quit"
}
}