NS/releases/3.05/source/utils/vgui/include/VGUI_String.h

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//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_STRING_H
#define VGUI_STRING_H
#include<VGUI.h>
namespace vgui
{
class VGUIAPI String
{
friend class String;
private:
char* _text;
public:
String();
String(const char* text);
String(const String& src);
public:
~String();
private:
int getCount(const char* text);
public:
int getCount();
String operator+(String text);
String operator+(const char* text);
bool operator==(String text);
bool operator==(const char* text);
char operator[](int index);
const char* getChars();
public:
static void test();
};
}
#endif