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46 lines
1.4 KiB
C
46 lines
1.4 KiB
C
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//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
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//
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// The copyright to the contents herein is the property of Charles G. Cleveland.
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// The contents may be used and/or copied only with the written permission of
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// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-------------------------------------------------------------------------------
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// $Log: $
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//===============================================================================
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#ifndef AVH_BALANCE_H
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#define AVH_BALANCE_H
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// Header to wrap #defines in AvHBalance.txt
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#include "build.h"
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#include <string>
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// If we're not playtesting, use #defines for variable names
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#ifndef AVH_PLAYTEST_BUILD
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#include "../Balance.txt"
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#define BALANCE_IVAR(inName) inName
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#define BALANCE_FVAR(inName) inName
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#endif
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// If we're playtesting, lookup dynamic value of variable
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#ifdef AVH_PLAYTEST_BUILD
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int GetBalanceInt(const string& inName);
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float GetBalanceFloat(const string& inName);
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#define BALANCE_IVAR(inName) GetBalanceInt(#inName)
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#define BALANCE_FVAR(inName) GetBalanceFloat(#inName)
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#endif
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#ifdef AVH_PLAYTEST_BUILD
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typedef map<string, int> BalanceIntListType;
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typedef map<string, float> BalanceFloatListType;
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#endif
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#endif
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