mirror of
https://github.com/ENSL/NS.git
synced 2024-12-21 02:00:42 +00:00
34 lines
934 B
C
34 lines
934 B
C
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1999, 2000, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* Use, distribution, and modification of this source code and/or resulting
|
||
|
* object code is restricted to non-commercial enhancements to products from
|
||
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
||
|
* without written permission from Valve LLC.
|
||
|
*
|
||
|
****/
|
||
|
#if !defined ( DLIGHTH )
|
||
|
#define DLIGHTH
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
typedef struct dlight_s
|
||
|
{
|
||
|
vec3_t origin;
|
||
|
float radius;
|
||
|
color24 color;
|
||
|
float die; // stop lighting after this time
|
||
|
float decay; // drop this each second
|
||
|
float minlight; // don't add when contributing less
|
||
|
int key;
|
||
|
qboolean dark; // subtracts light instead of adding
|
||
|
} dlight_t;
|
||
|
|
||
|
#endif
|