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82 lines
2.9 KiB
Text
82 lines
2.9 KiB
Text
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TITLE : Daimos
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LEVEL FILENAME : co_daimos.bsp
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AUTHOR : Oliver "Hypergrip" Richter
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DATE : 22.02.2005
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CONTACT EMAIL : hypergrip@gmx.de
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HOMEPAGE URL : www.hypergrip.de
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---------------------------------------------------------------------
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REQUIRED FILES : /maps/co_daimos.bsp
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/maps/co_daimos.txt (The thing you're reading now)
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/models/co_daimos/skulk_pose.mdl
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/models/co_daimos/soldier_salute.mdl
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/sound/co_daimos/vocal04.wav
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/sound/co_daimos/unworthy.wav
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/sound/co_daimos/rr_choir.wav
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/gfx/env/daimos_1UP.tga
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/gfx/env/daimos_1DN.tga
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/gfx/env/daimos_1RT.tga
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/gfx/env/daimos_1LF.tga
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/gfx/env/daimos_1FT.tga
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/gfx/env/daimos_1BK.tga
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Textures were compiled into the map, so you do not
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need any .WAD files besides those that come with NS
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anyway.
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---------------------------------------------------------------------
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BACKSTORY : Daimos is an abandoned outpost that has been bought
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by the TSA and slightly modified for use as
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training ground.
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Small groups of Marines are phased in and fight
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Aliens (only god and myself know, where the TSA
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gets the Aliens for this training) in a life-like
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enviroment.
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The average rate of survivors is at 26,53%.
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---------------------------------------------------------------------
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EDITOR(S) USED : Mjoellnir
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---------------------------------------------------------------------
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COMPILER(S) USED: ZHLT (XP-Cageys build p15)
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---------------------------------------------------------------------
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COMPILE HARDWARE: 1,3GHz, 256MB RAM
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COMPILE TIME : too long... need better hardware
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---------------------------------------------------------------------
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ACKNOWLEDGEMENTS: Missy for providing this nice vocal.
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Thanks to PS_Mouse for creating the infested versions
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of some textures for me.
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The creator of v_wad and the environment map
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daimos uses.
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Greetings go out to Xeno Kamikaze Corps (www.x-k-c.de)
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and Vis Maior (Stonehenge / Albion) as well as
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===========================
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Changelog:
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===========================
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== co_daimos (NS 3.0 final)
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o Recreated the whole damn thing from scratch
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===========================
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FAQ
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===========================
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Q: What does "Daimos" mean?
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A: Daimos is a character from the greek mythology. Son of Ares, the god of war, and brother to Phobos (phobos = "fear"). the meaning of Daimos is "panic".
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Q: What is the optimal player count for co_daimos?
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A: The map has been scaled down a bit because it was oversized, anyway I recommend at least 4vs4.
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Q: Are there any secrets or eastereggs in co_daimos?
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A: There was a secret room on the "old" Daimos, that has not made it's way into the new version. But maybe there is something new somewhere...
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Q: How long do you work on this map?
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A: I don't count hours.. but it's been quite a lot.
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Q: Hyper, you suck!
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A: That is not a question.
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