NS/releases/valve/source/mod/AvHBlipConstants.h

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//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
//
// The copyright to the contents herein is the property of Charles G. Cleveland.
// The contents may be used and/or copied only with the written permission of
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: AvHBlipConstants.h $
// $Date: $
//
//-------------------------------------------------------------------------------
// $Log: $
//===============================================================================
#ifndef AVH_BLIPCONSTANTS_H
#define AVH_BLIPCONSTANTS_H
// Make sure to change BlipStatus_* in titles.txt when changing these
#define kNumBlipTypes 9
#define kBlipSprite "blip"
const int kEnemyBlipStatus = 0;
const int kVulnerableEnemyBlipStatus = 1;
const int kFriendlyBlipStatus = 2;
const int kVulnerableFriendlyBlipStatus = 3;
const int kMarineEnemyBlipStatus = 4;
const int kGorgeBlipStatus = 5;
const int kHiveBlipStatus = 6;
const int kEnemyStructureBlipsStatus = 7;
const int kUnbuiltHiveBlipsStatus = 8;
const int kBaseBlipInfoOffset = 32;
#endif