NS/releases/valve/source/util/Checksum.h

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//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
//
// The copyright to the contents herein is the property of Charles G. Cleveland.
// The contents may be used and/or copied only with the written permission of
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: Checksum.h $
// $Date: 2002/05/23 04:03:11 $
//
//-------------------------------------------------------------------------------
// $Log: Checksum.h,v $
// Revision 1.1 2002/05/23 04:03:11 Flayra
// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
//
//===============================================================================
#ifndef CHECKSUM_H
#define CHECKSUM_H
#include "types.h"
class ChecksumEntry
{
public:
ChecksumEntry(void);
uint32 GetChecksum() const;
const string& GetDescription() const;
string GetFormattedString() const;
void SetChecksum(uint32 inChecksum);
void SetDescription(const string& inDescription);
bool SetFromFormattedString(const string& inFormattedString);
private:
friend class Checksum;
bool Compare(const ChecksumEntry& inChecksumEntry, string& outStringToAppendTo) const;
string mChecksumDescription;
uint32 mChecksum;
};
class Checksum
{
public:
Checksum(bool inVerboseMode = true);
virtual ~Checksum(void) { }
void AddChecksum(const string& inInfoString, uint32 inChecksum);
void AddFloatChecksum(const string& inInfoString, float inChecksum);
bool Compare(const Checksum& inChecksum, StringList& outErrors) const;
bool GetIsVerboseMode(void) const;
uint32 GetTotalChecksum(void) const;
void PrintReport(void) const;
bool ReadFromFile(const char* inFilename);
bool SaveToFile(const char* inFilename) const;
protected:
void AddChecksum(uint32 inChecksum);
typedef vector<ChecksumEntry> ChecksumList;
ChecksumList mChecksumList;
bool mIsVerboseMode;
};
#endif