NS/releases/3.01/source/utils/vgui/include/VGUI_TabPanel.h

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//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_TABPANEL_H
#define VGUI_TABPANEL_H
#include<VGUI.h>
#include<VGUI_Panel.h>
namespace vgui
{
class ButtonGroup;
class VGUIAPI TabPanel : public Panel
{
public:
enum TabPlacement
{
tp_top=0,
tp_bottom,
tp_left,
tp_right,
};
public:
TabPanel(int x,int y,int wide,int tall);
public:
virtual Panel* addTab(const char* text);
virtual void setSelectedTab(Panel* tab);
virtual void setSize(int wide,int tall);
protected:
virtual void recomputeLayoutTop();
virtual void recomputeLayout();
protected:
TabPlacement _tabPlacement;
Panel* _tabArea;
Panel* _clientArea;
Panel* _selectedTab;
Panel* _selectedPanel;
ButtonGroup* _buttonGroup;
};
}
#endif