NS/dev/3.2-LUA/ns-hltv.cfg

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// =============================
// Base Config for NS-HLTV v1.0
// =============================
delay 60.0 // delays game for 60 seconds
multicast 0 // multicast disabled
rate 10000 // amount of data proxy gets from match server
maxclientrate 8000 // maximum client data from HLTV proxy
updaterate 20 // get 20 updates per second from server
logfile 1 // log events in proxy.log
chatmode 1 // local chatting on
name "NS-HLTV" // HLTV Host Name
// =======================================
// Careful when modifying lines above this
// =======================================
// http://www.slipgate.de/hltv/hltv_FAQ_admins.html for more information
// Turns off reporting to WON database
nomaster 1
//serverpassword <password> // server password (that HLTV will be connecting to)
// set offline info text clients will see as reject reason if HLTV isn't broadcasting yet
offlinetext "Sorry, the game isn't broadcasting yet."
// disallow joingame for HLTV spectators
allowjoingame 0
// banner
bannerfile ns-hltv.tga
// incoming voice data is blocked
blockvoice 1
// passwords
//adminpassword <password> // proxy's admin password for rcon, commentator etc. (like server rcon)
//proxypassword <password> // protects proxy against unwanted relay proxies
//spectatorpassword <password> // If your HLTV will have spectators, you'll need to provide them with this password.
// show message for 5 seconds each 120 seconds in center of X axis (-1) and
// above help text bar (0.85). Color given as hexadecimal RGBA .
localmsg "NS-HLTV Broadcast" 90 5 -1 0.825 FFA000FF
// these commands will be executed on connecting spectator client and may be used
// to adjust settings for HLTV (for example voice parameters)
signoncommands "voice_scale 2; voice_overdrive 16; volume 0.5; echo Voice adjusted for NS-HLTV"