mirror of
https://github.com/ENSL/NS.git
synced 2024-12-18 16:51:34 +00:00
123 lines
3.4 KiB
C
123 lines
3.4 KiB
C
|
//========= Copyright <20> 1996-2001, Valve LLC, All rights reserved. ============
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
#ifndef VGUI_GRID_H
|
|||
|
#define VGUI_GRID_H
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
|
|||
|
#include "vgui_panel.h"
|
|||
|
|
|||
|
|
|||
|
namespace vgui
|
|||
|
{
|
|||
|
|
|||
|
// The grid control simply manages a grid of panels. You can adjust column sizes and spacings and
|
|||
|
// configure and fill the panels however you want.
|
|||
|
// To use this control, call SetDimensions, SetSpacing and fill the controls.
|
|||
|
class CGrid : public Panel
|
|||
|
{
|
|||
|
public:
|
|||
|
CGrid();
|
|||
|
virtual ~CGrid();
|
|||
|
|
|||
|
bool SetDimensions(int xCols, int yRows); // Set how many columns and rows in the grid.
|
|||
|
void Term();
|
|||
|
|
|||
|
Panel* GetEntry(int x, int y); // Get the panel associated with a grid entry.
|
|||
|
bool SetEntry(int x, int y, Panel *pPanel);
|
|||
|
|
|||
|
int GetXSpacing();
|
|||
|
int GetYSpacing();
|
|||
|
void SetSpacing(int xSpacing, int ySpacing); // Set spacing between rows and columns.
|
|||
|
|
|||
|
bool SetColumnWidth(int iColumn, int width); // Set a column's width.
|
|||
|
bool SetRowHeight(int iRow, int height); // Set a row's height.
|
|||
|
|
|||
|
int GetColumnWidth(int iColumn);
|
|||
|
int GetRowHeight(int iRow);
|
|||
|
|
|||
|
int CalcFitColumnWidth(int iColumn); // Returns the maximum width of all panels in the column.
|
|||
|
int CalcFitRowHeight(int iRow); // Returns the maximum height of all panels in the row.
|
|||
|
|
|||
|
int CalcDrawHeight(); // Returns how many pixels high the grid control should be
|
|||
|
// for all of its contents to be visible (based on its row heights
|
|||
|
// and y spacing).
|
|||
|
|
|||
|
void AutoSetRowHeights(); // Just does SetRowHeight(iRow, CalcFitRowHeight(iRow)) for all rows.
|
|||
|
|
|||
|
bool GetEntryBox( // Returns the bounding box for the specified entry.
|
|||
|
int col, int row, int &x, int &y, int &w, int &h);
|
|||
|
|
|||
|
bool CopyColumnWidths(CGrid *pOther); // Copy the column widths from the other grid. Fails if the
|
|||
|
// column count is different.
|
|||
|
|
|||
|
void RepositionContents(); // Sets the size and position of all the grid entries based
|
|||
|
// on current spacings and row/column widths.
|
|||
|
// You usually only want to call this while setting up the control
|
|||
|
// if you want to get the position or dimensions of the child
|
|||
|
// controls. This will set them.
|
|||
|
|
|||
|
void SetRowUnderline(int row, bool enabled, int offset, int r, int g, int b, int a); // sets underline color for a particular row
|
|||
|
|
|||
|
// returns the true if found, false otherwise
|
|||
|
bool getCellAtPoint(int worldX, int worldY, int &row, int &col);
|
|||
|
|
|||
|
// Panel overrides.
|
|||
|
public:
|
|||
|
|
|||
|
virtual void paint();
|
|||
|
virtual void paintBackground();
|
|||
|
|
|||
|
protected:
|
|||
|
|
|||
|
class CGridEntry
|
|||
|
{
|
|||
|
public:
|
|||
|
CGridEntry();
|
|||
|
~CGridEntry();
|
|||
|
|
|||
|
Panel *m_pPanel;
|
|||
|
|
|||
|
bool m_bUnderline;
|
|||
|
short m_UnderlineColor[4];
|
|||
|
int m_iUnderlineOffset;
|
|||
|
};
|
|||
|
|
|||
|
void Clear();
|
|||
|
CGridEntry* GridEntry(int x, int y);
|
|||
|
|
|||
|
void CalcColOffsets(int iStart);
|
|||
|
void CalcRowOffsets(int iStart);
|
|||
|
|
|||
|
|
|||
|
protected:
|
|||
|
|
|||
|
bool m_bDirty; // Set when controls will need to be repositioned.
|
|||
|
|
|||
|
int m_xCols;
|
|||
|
int m_yRows;
|
|||
|
|
|||
|
int m_xSpacing;
|
|||
|
int m_ySpacing;
|
|||
|
|
|||
|
int *m_Widths;
|
|||
|
int *m_Heights;
|
|||
|
int *m_ColOffsets;
|
|||
|
int *m_RowOffsets;
|
|||
|
|
|||
|
CGridEntry *m_GridEntries;
|
|||
|
|
|||
|
};
|
|||
|
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
#endif // VGUI_GRID_H
|