2018-04-22 15:55:55 +00:00
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<A HREF="FSOUND.html#Functions"><H5>[API function]</A></H5>
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<H2><A NAME="FSOUND_SetMute">FSOUND_SetMute</A></H2>
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Mutes and un-mutes a channel.<BR>
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<P>
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<B>signed char F_API </B><B> </B><B>FSOUND_SetMute</B><B>(</B><BR>
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<B>int </B><B> </B><I>channel</I><B>,</B><BR>
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<B>signed char </B><B> </B><I>mute</I><BR>
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<B>);</B><BR>
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<H3>Parameters</H3>
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<TABLE>
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<TR VALIGN=top><TD><I>channel</I></TD>
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<TD>The channel number/handle to mute/unmute. FSOUND_ALL can also be used (see remarks).<BR>
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</TD><TR VALIGN=top><TD><I>mute</I></TD>
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<TD>Toggle value - TRUE mutes out the channel, FALSE reenables it.<BR>
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</TD></TABLE>
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<H3>Return Value</H3>
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On success, TRUE is returned.<BR>
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On failure, FALSE is returned.<BR>
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<H3>Remarks</H3>
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FSOUND_ALL is supported. Passing this will mute/unmute ALL channels available.<BR>
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If FSOUND_ALL is used the last channel success flag will be returned. This return value is not useful in most circumstances.<BR>
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___________________<BR>
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>
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<H3>See Also</H3>
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<A HREF="FSOUND_GetMute.html">FSOUND_GetMute</A>
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<HR><BR><FONT SIZE="-2">This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.</FONT><BR>
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<FONT SIZE="-2">Generated Thu Dec 15 17:31:33 2005
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by SourceDoc v0.10, the automated source code documenter.</FONT><BR>
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