NS/main/source/ui/UIComponent.cpp

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#include "ui/UIComponent.h"
UIComponent::UIComponent(void)
{
}
UIComponent::~UIComponent(void)
{
}
bool UIComponent::AllocateAndSetProperties(const TRDescription& inDescription, CSchemeManager* inSchemeManager)
{
bool theSuccess = false;
this->AllocateComponent(inDescription);
this->mDescription = inDescription;
theSuccess = this->SetClassProperties(inDescription, this->GetComponentPointer(), inSchemeManager);
if(!theSuccess)
{
/* TODO: Emit error*/
}
return theSuccess;
}
TRDescription& UIComponent::GetDescription(void)
{
return this->mDescription;
}
const TRDescription& UIComponent::GetDescription(void) const
{
return this->mDescription;
}
const string& UIComponent::GetName(void) const
{
return this->mName;
}
void UIComponent::SetName(const string& inName)
{
this->mName = inName;
}
bool UIComponent::SetClassProperties(const TRDescription& inDescription, Panel* inComponent, CSchemeManager* inSchemeManager)
{
return true;
}
void UIComponent::Update(float theCurrentTime)
{
theCurrentTime;
}