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<A HREF="FSOUND.html#Functions"><H5>[API function]</A></H5>
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<H2><A NAME="FSOUND_Sample_SetDefaults">FSOUND_Sample_SetDefaults</A></H2>
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Sets a sample's default attributes, so when it is played it uses these values without having to specify them later.<BR>
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<P>
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<B>signed char F_API </B><B> </B><B>FSOUND_Sample_SetDefaults</B><B>(</B><BR>
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<B>FSOUND_SAMPLE *</B><I>sptr</I><B>,</B><BR>
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<B>int </B><B> </B><I>deffreq</I><B>,</B><BR>
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<B>int </B><B> </B><I>defvol</I><B>,</B><BR>
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<B>int </B><B> </B><I>defpan</I><B>,</B><BR>
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<B>int </B><B> </B><I>defpri</I><BR>
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<B>);</B><BR>
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<H3>Parameters</H3>
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<TABLE>
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<TR VALIGN=top><TD><I>sptr</I></TD>
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<TD>Pointer to the sample to have its attributes set.<BR>
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</TD><TR VALIGN=top><TD><I>deffreq</I></TD>
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<TD>Default sample frequency. The value here is specified in hz. -1 to ignore.<BR>
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</TD><TR VALIGN=top><TD><I>defvol</I></TD>
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<TD>Default sample volume. This is a value from 0 to 255. -1 to ignore.<BR>
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</TD><TR VALIGN=top><TD><I>defpan</I></TD>
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<TD>Default sample pan position. This is a value from 0 to 255 or FSOUND_STEREOPAN.<BR>
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</TD><TR VALIGN=top><TD><I>defpri</I></TD>
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<TD>Default sample priority. This is a value from 0 to 255. -1 to ignore.<BR>
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</TD></TABLE>
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<H3>Return Value</H3>
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On success, TRUE is returned.<BR>
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On failure, FALSE is returned.<BR>
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<H3>Remarks</H3>
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___________________<BR>
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>
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<H3>See Also</H3>
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<A HREF="FSOUND_Sample_Alloc.html">FSOUND_Sample_Alloc</A>
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,
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<A HREF="FSOUND_Sample_GetDefaults.html">FSOUND_Sample_GetDefaults</A>
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,
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<A HREF="FSOUND_Sample_GetDefaultsEx.html">FSOUND_Sample_GetDefaultsEx</A>
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,
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<A HREF="FSOUND_Sample_GetLoopPoints.html">FSOUND_Sample_GetLoopPoints</A>
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,
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<A HREF="FSOUND_Sample_GetMode.html">FSOUND_Sample_GetMode</A>
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,
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<A HREF="FSOUND_Sample_SetDefaultsEx.html">FSOUND_Sample_SetDefaultsEx</A>
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,
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<A HREF="FSOUND_Sample_SetMode.html">FSOUND_Sample_SetMode</A>
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,
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<A HREF="FSOUND_SetFrequency.html">FSOUND_SetFrequency</A>
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,
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<A HREF="FSOUND_SetPan.html">FSOUND_SetPan</A>
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,
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<A HREF="FSOUND_SetPriority.html">FSOUND_SetPriority</A>
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,
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<A HREF="FSOUND_SetVolume.html">FSOUND_SetVolume</A>
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<HR><BR><FONT SIZE="-2">This document copyright ©Firelight Technologies, Pty, Ltd, 1999-2002. All rights reserved.</FONT><BR>
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<FONT SIZE="-2">Generated Thu Dec 15 17:31:32 2005
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by SourceDoc v0.10, the automated source code documenter.</FONT><BR>
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