317 lines
13 KiB
HTML
317 lines
13 KiB
HTML
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<title>Creating collision for a Static Mesh:</title>
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<o:Author>vmerci</o:Author>
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<o:Revision>2</o:Revision>
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<o:TotalTime>100</o:TotalTime>
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<o:Created>2002-12-12T20:01:00Z</o:Created>
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<div class=Section1>
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<p class=MsoNormal align=center style='text-align:center'><b style='mso-bidi-font-weight:
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normal'><u>Creating collision for a Static Mesh<o:p></o:p></u></b></p>
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<p class=MsoNormal align=center style='text-align:center'><b style='mso-bidi-font-weight:
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normal'><u><o:p><span style='text-decoration:none'> </span></o:p></u></b></p>
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>1)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Step
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One convert your new model to a static mesh <span class=GramE>with<span
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style='mso-spacerun:yes'><EFBFBD> </span>the</span> tools provided.</p>
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>2)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Open
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Moh Radiant</p>
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>3)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Select
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the new mesh from the model selection it should appear in the radiant window. </p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.25in'>Fig1</p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.25in'><!--[if gte vml 1]><v:shapetype
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<v:stroke joinstyle="miter"/>
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<v:formulas>
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<v:f eqn="if lineDrawn pixelLineWidth 0"/>
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<v:f eqn="sum @0 1 0"/>
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<v:f eqn="sum 0 0 @1"/>
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<v:f eqn="prod @2 1 2"/>
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<v:f eqn="prod @3 21600 pixelWidth"/>
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<v:f eqn="prod @3 21600 pixelHeight"/>
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<v:f eqn="sum @0 0 1"/>
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<v:f eqn="prod @7 21600 pixelWidth"/>
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<v:f eqn="sum @8 21600 0"/>
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<v:f eqn="prod @7 21600 pixelHeight"/>
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<v:f eqn="sum @10 21600 0"/>
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</v:formulas>
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<v:path o:extrusionok="f" gradientshapeok="t" o:connecttype="rect"/>
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<o:lock v:ext="edit" aspectratio="t"/>
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</v:shapetype><v:shape id="_x0000_i1025" type="#_x0000_t75" style='width:405.1pt;
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height:306.15pt'>
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<v:imagedata src="Creating%20collision%20for%20a%20Static%20Mesh_files/image001.jpg"
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o:title="fig1"/>
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</v:shape><![endif]--><![if !vml]><img width=540 height=408
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src="Creating%20collision%20for%20a%20Static%20Mesh_files/image002.jpg" v:shapes="_x0000_i1025"><![endif]></p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<span style='font-size:12.0pt;font-family:"Times New Roman";mso-fareast-font-family:
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"Times New Roman";mso-ansi-language:EN-US;mso-fareast-language:EN-US;
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mso-bidi-language:AR-SA'><br clear=all style='page-break-before:always'>
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</span>
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>4)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Open
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the appropriate texture, for this example we will use the metal texture under
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the common texture directory. </p>
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<p class=MsoNormal><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.25in'><!--[if gte vml 1]><v:shape id="_x0000_i1030"
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type="#_x0000_t75" style='width:414.45pt;height:310.55pt'>
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<v:imagedata src="Creating%20collision%20for%20a%20Static%20Mesh_files/image003.jpg"
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o:title="fig1b"/>
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</v:shape><![endif]--><![if !vml]><img width=553 height=414
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src="Creating%20collision%20for%20a%20Static%20Mesh_files/image004.jpg" v:shapes="_x0000_i1030"><![endif]></p>
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<p class=MsoNormal><o:p> </o:p></p>
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<span style='font-size:12.0pt;font-family:"Times New Roman";mso-fareast-font-family:
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"Times New Roman";mso-ansi-language:EN-US;mso-fareast-language:EN-US;
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mso-bidi-language:AR-SA'><br clear=all style='mso-special-character:line-break;
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page-break-before:always'>
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</span>
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<p class=MsoNormal><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>5)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Begin
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to the trace the model with brushes making sure you have the metal texture
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selected. </p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.25in'>Fig3a</p>
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<p class=MsoNormal style='margin-left:.25in'><!--[if gte vml 1]><v:shape id="_x0000_i1026"
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type="#_x0000_t75" style='width:6in;height:324.3pt'>
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<v:imagedata src="Creating%20collision%20for%20a%20Static%20Mesh_files/image005.jpg"
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o:title="fig3a"/>
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</v:shape><![endif]--><![if !vml]><img width=576 height=432
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src="Creating%20collision%20for%20a%20Static%20Mesh_files/image006.jpg" v:shapes="_x0000_i1026"><![endif]></p>
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<p class=MsoNormal style='margin-left:.25in'><span
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style='mso-spacerun:yes'><EFBFBD></span></p>
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<span style='font-size:12.0pt;font-family:"Times New Roman";mso-fareast-font-family:
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"Times New Roman";mso-ansi-language:EN-US;mso-fareast-language:EN-US;
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mso-bidi-language:AR-SA'><br clear=all style='page-break-before:always'>
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</span>
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<p class=MsoNormal style='margin-left:.25in'>Fig3b</p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.25in'><span
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style='mso-spacerun:yes'><EFBFBD></span><!--[if gte vml 1]><v:shape id="_x0000_i1027"
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type="#_x0000_t75" style='width:6in;height:324.3pt'>
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<v:imagedata src="Creating%20collision%20for%20a%20Static%20Mesh_files/image007.jpg"
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o:title="fig3b"/>
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</v:shape><![endif]--><![if !vml]><img width=576 height=432
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src="Creating%20collision%20for%20a%20Static%20Mesh_files/image008.jpg" v:shapes="_x0000_i1027"><![endif]></p>
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<p class=MsoNormal><o:p> </o:p></p>
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<span style='font-size:12.0pt;font-family:"Times New Roman";mso-fareast-font-family:
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"Times New Roman";mso-ansi-language:EN-US;mso-fareast-language:EN-US;
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mso-bidi-language:AR-SA'><br clear=all style='page-break-before:always'>
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</span>
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>6)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Select
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the model that was being used as the template, and delete it from your level.</p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.25in'>Fig4</p>
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<p class=MsoNormal style='margin-left:.25in'><!--[if gte vml 1]><v:shape id="_x0000_i1028"
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type="#_x0000_t75" style='width:6in;height:324.3pt'>
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<v:imagedata src="Creating%20collision%20for%20a%20Static%20Mesh_files/image009.jpg"
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o:title="fig4"/>
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</v:shape><![endif]--><![if !vml]><img width=576 height=432
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src="Creating%20collision%20for%20a%20Static%20Mesh_files/image010.jpg" v:shapes="_x0000_i1028"><![endif]></p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>7)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Save
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the final version as a .map file with same name as the static mesh, and then
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place it in the mainta\models\static directory. Once this has been completed
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anytime this model is placed in a level it will reference the newly created
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collision.</p>
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<span style='font-size:12.0pt;font-family:"Times New Roman";mso-fareast-font-family:
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"Times New Roman";mso-ansi-language:EN-US;mso-fareast-language:EN-US;
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mso-bidi-language:AR-SA'><br clear=all style='page-break-before:always'>
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</span>
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>8)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Create
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a test room with the new model, use the wuss console command to give your self
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all the weapons. </p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.25in'>Fig5</p>
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<p class=MsoNormal style='margin-left:.25in'><!--[if gte vml 1]><v:shape id="_x0000_i1029"
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||
type="#_x0000_t75" style='width:6in;height:324.3pt'>
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||
<v:imagedata src="Creating%20collision%20for%20a%20Static%20Mesh_files/image011.jpg"
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o:title="fig5"/>
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</v:shape><![endif]--><![if !vml]><img width=576 height=432
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src="Creating%20collision%20for%20a%20Static%20Mesh_files/image012.jpg" v:shapes="_x0000_i1029"><![endif]></p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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||
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<p class=MsoNormal style='margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 lfo1;
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||
tab-stops:list .5in'><![if !supportLists]><span style='mso-list:Ignore'>9)<span
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style='font:7.0pt "Times New Roman"'> </span></span><![endif]>Fire
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the different weapons testing to make sure that the collision is working as
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designed with each weapon.</p>
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<p class=MsoNormal style='margin-left:.25in'><span
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style='mso-spacerun:yes'><EFBFBD></span></p>
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||
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<p class=MsoNormal style='margin-left:.25in'><o:p> </o:p></p>
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||
</div>
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</body>
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</html>
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