iddevnet/quake4/Using_the_FX_Editor.html
Daniel Gibson ee11625497 Lots of Quake4 files and images turned up
https://web.archive.org/web/*/http://iddevnet.com/quake4/* had them
even though the links in the corresponding archived pages didn't work
2021-04-11 03:01:03 +02:00

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<span class="anchor" id="line-1"></span><p class="line862">The <a href="./FXEditor.html">FXEditor</a> can be started from the console with the <strong>editfx</strong> command. You can also start it via the command line by adding the <strong>+editfx</strong> parameter. Be aware that you must be in windowed mode to run the <a href="./FXEditor.html">FXEditor</a>. <span class="anchor" id="line-2"></span><span class="anchor" id="line-3"></span><p class="line862">The <a href="./FXEditor.html">FXEditor</a> contains 3 main areas: <span class="anchor" id="line-4"></span><ul><li><p class="line891"><strong><a href="./Basic_FX_file_structure.html">Segments:</a></strong> When an effect is loaded the segments section will show you all of the segments in the current effect. <span class="anchor" id="line-5"></span><span class="anchor" id="line-6"></span></li><li class="gap"><p class="line891"><strong><a href="./The_Properties_of_a_segment.html">Properties:</a></strong> Contains many sub-tabs that control the properties of a segment. <span class="anchor" id="line-7"></span><span class="anchor" id="line-8"></span></li><li class="gap"><p class="line891"><strong><a href="./Notes_about_Envelopes/Tables.html">Graph:</a></strong> Displays visually any table envelopes applied to things such as color, alpha, etc over the lifetime of the segment. <span class="anchor" id="line-9"></span><span class="anchor" id="line-10"></span></li></ul><p class="line867"><img class="attachment" src="fx_overview.jpg" title="attachment:fx_overview.jpg" /> <span class="anchor" id="line-11"></span><span class="anchor" id="line-12"></span><span class="anchor" id="line-13"></span><p class="line862">Within the <a href="./Basic_FX_file_structure.html">Segments</a> window is where new segments are created,removed and ordered. By right clicking inside this region and clicking Insert, new FX segments can be added. <span class="anchor" id="line-14"></span><span class="anchor" id="line-15"></span><p class="line862">Information on the <strong>Properties</strong> window can be found in the <a href="./The_Properties_of_a_segment.html">The Properties of a segment</a>, while information on the <strong>Graph</strong> window can be found in the <a href="./Notes_about_Envelopes/Tables.html">Notes about Envelopes/Tables</a>. <span class="anchor" id="line-16"></span><span class="anchor" id="line-17"></span><p class="line867"><strong>Edit</strong> allows adjustment of Segments, while <strong>View</strong> adjusts what windows within the <a href="./FXEditor.html">FXEditor</a> are visible. There are also Tools usefull for reloading materials, playing and placing effects. The upper right section of the FX Editor is the <strong>Scale</strong> viewer. This is to temporarily set your system quality to Ultra, High, Medium or Low. This is to preview effects using segment <a href="./FXEditor_Tab_-_Emitter.html#detailfactor">Scalability, Detail Factor</a>. <span class="anchor" id="line-18"></span><span class="anchor" id="line-19"></span><p class="line862">It is usefull to bind keys to play effects one time and looping. These keys will play the currently selected effect file in the <a href="./FXEditor.html">FXEditor</a>. The binds are as follows: <span class="anchor" id="line-20"></span><pre>Bind &lt;key&gt; editfx_play
<span class="anchor" id="line-21"></span>Bind &lt;key&gt; editfx_playlooping</pre><span class="anchor" id="line-22"></span><span class="anchor" id="bottom"></span></div><p id="pageinfo" class="info" lang="en" dir="ltr">Using the FX Editor (last edited 2005-11-09 00:25:23 by <span title="MattVainio @ 67.129.250.254[67.129.250.254]"><a class="nonexistent" href="./MattVainio.html" title="MattVainio @ 67.129.250.254[67.129.250.254]">MattVainio</a></span>)</p>
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