iddevnet/quake4/ExampleMaps.html
Daniel Gibson ee11625497 Lots of Quake4 files and images turned up
https://web.archive.org/web/*/http://iddevnet.com/quake4/* had them
even though the links in the corresponding archived pages didn't work
2021-04-11 03:01:03 +02:00

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<span class="anchor" id="line-1"></span><ul><li><p class="line891"><strong><a class="attachment" href="./programmerexamplemaps.zip" title="attachment:programmerexamplemaps.zip">Programmer Example Maps</a></strong>
This is a set of 4 simple maps useful for programmers working on various parts of the <a href="./GameCode.html">GameCode</a>. <span class="anchor" id="line-2"></span><ol type="i"><li>empty.map, consisting of an empty room. <span class="anchor" id="line-3"></span></li><li>pvs.map, consisting of 2 CTF flags seperated by geometry that will be in seperate PVS zones. Useful for testing PVS-dependant client issues. <span class="anchor" id="line-4"></span></li><li>pickup.map, consisting of all the MP pickups, useful as a baseline test map. <span class="anchor" id="line-5"></span></li><li>ctf.map, a simple CTF map, useful for testing CTF. <span class="anchor" id="line-6"></span><span class="anchor" id="line-7"></span></li></ol></li><li class="gap">
<p class="line891"><strong><a class="attachment" href="./map_ai_tetherexamples.zip" title="attachment:map_ai_tetherexamples.zip">Example AI Control Map</a></strong> This is a single map that has several examples of the <a href="./LevelEditor_AITethers.html">AI Tether Control System</a> in action. <span class="anchor" id="line-8"></span></li></ul><span class="anchor" id="bottom"></span></div><p id="pageinfo" class="info" lang="en" dir="ltr">ExampleMaps (last edited 2005-11-09 17:51:43 by <span title="AndrewWeldon @ 67.129.250.254[67.129.250.254]"><a class="nonexistent" href="./AndrewWeldon.html" title="AndrewWeldon @ 67.129.250.254[67.129.250.254]">AndrewWeldon</a></span>)</p>
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