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Q4: Images for LevelEditor_Clipping, remove duplicate pages
the last images I could find at archive.org, the other ones listed in README.md are *really* missing. also, turned out that some articles were (incomplete) duplicates of others, removed them
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12 changed files with 10 additions and 2166 deletions
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@ -15,13 +15,10 @@ reconstructed from https://www.moddb.com/downloads/iddevnet-archive, own backups
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- LevelEditor_BasicRoom: image01.jpg - image12.jpg (all of them)
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- LevelEditor_BasicRoom: image01.jpg - image12.jpg (all of them)
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- Effects_Performance: fx_overdraw_bad.jpg fx_overdraw_good.jpg
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- Effects_Performance: fx_overdraw_bad.jpg fx_overdraw_good.jpg
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- ArtReference_CreatingTextures: tex_01.jpg - tex_09.jpg (all of them)
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- ArtReference_CreatingTextures: tex_01.jpg - tex_09.jpg (all of them)
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- Scripting_ScriptsAndEntities: repairbot1.jpg - repairbot8.jpg (all of them)
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- The_Properties_of_a_segment: fx_lock.jpg
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- The_Properties_of_a_segment: fx_lock.jpg
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- Basic_FX_file_structure: fx_check.jpg fx_sortorder.jpg
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- Basic_FX_file_structure: fx_check.jpg fx_sortorder.jpg
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- ArtReference_CreatingCreatures: image_01.jpg - image_14.jpg (all of them, though I'm not sure they were ever really uploaded)
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- Notes_about_Origins: fx_origins.jpg
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- Notes_about_Origins: fx_origins.jpg
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- ArtReference_Q4Shaders_AnimatedStrips: shader_stripimage1.jpg shader_stripimage2.jpg
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- ArtReference_Q4Shaders_AnimatedStrips: shader_stripimage1.jpg shader_stripimage2.jpg
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- LevelEditor_Clipping: fx_origins.jpg, airdefense1_editor.jpg, core_shaft.jpg, mp_angleclip.jpg
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- Entity_MonsterBerserker: monster_berserker.jpg
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- Entity_MonsterBerserker: monster_berserker.jpg
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- Adding_Fonts_to_use_in_Quake_4_GUIs: guied_ansi.jpg, guied_symbol.jpg
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- Adding_Fonts_to_use_in_Quake_4_GUIs: guied_ansi.jpg, guied_symbol.jpg
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- FX_Entity_Editor: fx_enteditor.jpg
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- FX_Entity_Editor: fx_enteditor.jpg
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@ -99,9 +99,6 @@ function actionsMenuInit(title) {
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<body lang="en" dir="ltr">
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<body lang="en" dir="ltr">
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<h1>Still broken/very much WIP!</h1>
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<div id="header">
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<div id="header">
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<div id="logo"><a href="./Quake4SDK.html"><img src="wiki/common/moinmoin.png" alt="MoinMoin Logo"></a></div>
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<div id="logo"><a href="./Quake4SDK.html"><img src="wiki/common/moinmoin.png" alt="MoinMoin Logo"></a></div>
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@ -195,7 +195,7 @@ actionsMenuInit('More Actions:');
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<br><a href="./Animations.html">Animations</a>
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<br><a href="./Animations.html">Animations</a>
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<br><a href="./ArtExamples.html">ArtExamples</a><a href="./ArtExamples?action=AttachFile"><img alt="[3 attachments]" height="15" src="wiki/modern/img/moin-attach.png" title="[3 attachments]" width="7" /></a>
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<br><a href="./ArtExamples.html">ArtExamples</a><a href="./ArtExamples?action=AttachFile"><img alt="[3 attachments]" height="15" src="wiki/modern/img/moin-attach.png" title="[3 attachments]" width="7" /></a>
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<br><a href="./ArtReference.html">ArtReference</a>
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<br><a href="./ArtReference.html">ArtReference</a>
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<br><a href="./ArtReference_CreatingCreatures.html">ArtReference CreatingCreatures</a><a href="./ArtReference_CreatingCreatures?action=AttachFile"><img alt="[1 attachments]" height="15" src="wiki/modern/img/moin-attach.png" title="[1 attachments]" width="7" /></a>
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<br><del>ArtReference CreatingCreatures</del> (same as CreatingModels)
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<br><a href="./ArtReference_CreatingModels.html">ArtReference CreatingModels</a><a href="./ArtReference_CreatingModels?action=AttachFile"><img alt="[14 attachments]" height="15" src="wiki/modern/img/moin-attach.png" title="[14 attachments]" width="7" /></a>
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<br><a href="./ArtReference_CreatingModels.html">ArtReference CreatingModels</a><a href="./ArtReference_CreatingModels?action=AttachFile"><img alt="[14 attachments]" height="15" src="wiki/modern/img/moin-attach.png" title="[14 attachments]" width="7" /></a>
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<br><a href="./ArtReference_CreatingTextures.html">ArtReference CreatingTextures</a><a href="./ArtReference_CreatingTextures?action=AttachFile"><img alt="[9 attachments]" height="15" src="wiki/modern/img/moin-attach.png" title="[9 attachments]" width="7" /></a>
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<br><a href="./ArtReference_CreatingTextures.html">ArtReference CreatingTextures</a><a href="./ArtReference_CreatingTextures?action=AttachFile"><img alt="[9 attachments]" height="15" src="wiki/modern/img/moin-attach.png" title="[9 attachments]" width="7" /></a>
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<br><a href="./ArtReference_playerModels.html">ArtReference playerModels</a>
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<br><a href="./ArtReference_playerModels.html">ArtReference playerModels</a>
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@ -326,7 +326,7 @@ actionsMenuInit('More Actions:');
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<br><a href="./ScriptFunction_println.html">ScriptFunction println</a>
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<br><a href="./ScriptFunction_println.html">ScriptFunction println</a>
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<br><a href="./Scripting_Actions_and_Animations.html">Scripting Actions and Animations</a>
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<br><a href="./Scripting_Actions_and_Animations.html">Scripting Actions and Animations</a>
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<br><a href="./Scripting_FAQ.html">Scripting FAQ</a>
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<br><a href="./Scripting_FAQ.html">Scripting FAQ</a>
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<br><a href="./Scripting_ScriptsAndEntities.html">Scripting ScriptsAndEntities</a><a href="./Scripting_ScriptsAndEntities?action=AttachFile"><img alt="[8 attachments]" height="15" src="wiki/modern/img/moin-attach.png" title="[8 attachments]" width="7" /></a>
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<br><del>Scripting ScriptsAndEntities</del> (same as <a href="./Hub_-_Repairbot_Ambience_and_the_Tetranode.html">Hub - Repairbot Ambience and the Tetranode</a>)
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<br><a href="./ScriptSyntax.html">ScriptSyntax</a>
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<br><a href="./ScriptSyntax.html">ScriptSyntax</a>
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<br><a href="./ScriptVariable.html">ScriptVariable</a>
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<br><a href="./ScriptVariable.html">ScriptVariable</a>
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<br><a href="./ServerAdmin.html">ServerAdmin</a>
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<br><a href="./ServerAdmin.html">ServerAdmin</a>
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quake4/airdefense1_editor.jpg
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quake4/airdefense1_editor.jpg
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quake4/airdefense1_editor_clipped.jpg
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quake4/airdefense1_editor_clipped.jpg
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quake4/core_shaft.jpg
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quake4/core_shaft.jpg
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quake4/mp_angleclip.jpg
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quake4/mp_angleclip.jpg
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