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< span class = "anchor" id = "line-1" > < / span > < p class = "line862" > A < strong > Definition File< / strong > (< em > def file< / em > for short) is a text file with the .def extension that defines various properties of the game. There are four types of < a href = "./Declarations.html" > Declarations< / a > you will find in def files. < span class = "anchor" id = "line-2" > < / span > < span class = "anchor" id = "line-3" > < / span > < ul > < li > < p class = "line891" > < a href = "./EntityDefinition.html" > EntityDefinition< / a > - Blocks of the form < span class = "anchor" id = "line-4" > < / span > < ul > < li style = "list-style-type:none" > < pre > entityDef defName {
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< span class = "anchor" id = "line-7" > < / span > < / pre > < span class = "anchor" id = "line-8" > < / span > < / li > < / ul > < / li > < li > < p class = "line891" > < a href = "./ModelDefinition.html" > ModelDefinition< / a > - Blocks of the form < span class = "anchor" id = "line-9" > < / span > < ul > < li style = "list-style-type:none" > < pre > model modelName {
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< span class = "anchor" id = "line-26" > < / span > < ul > < li > < p class = "line891" > < a class = "attachment" href = "./DefinitionFile?action=AttachFile&do=get&target=player.def" title = "attachment:player.def" > player.def< / a > Quake 4's Player Definition File. This file defines almost all information pertaining to the player in Quake 4. Max health, starting weapons, what models are valid in multiplayer, etc. < span class = "anchor" id = "line-27" > < / span > < / li > < / ul > < span class = "anchor" id = "bottom" > < / span > < / div > < p id = "pageinfo" class = "info" lang = "en" dir = "ltr" > DefinitionFile (last edited 2005-11-02 00:05:19 by < span title = "MattVainio @ 67.129.250.254[67.129.250.254]" > < a class = "nonexistent" href = "./MattVainio.html" title = "MattVainio @ 67.129.250.254[67.129.250.254]" > MattVainio< / a > < / span > )< / p >
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