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<h1 id="head-065b5a9846126a75cf675f559da9f540d344dfcc">target_null</h1>
<span class="anchor" id="line-2"></span><span class="anchor" id="line-3"></span><p class="line867"><strong><a href="/quake4/LevelEditor">LevelEditor</a> Info:</strong> <span class="anchor" id="line-4"></span><ul><li><p class="line891"><strong>Usage:</strong> Generic target to point camera views at. <span class="anchor" id="line-5"></span><span class="anchor" id="line-6"></span></li></ul><p class="line867"><strong>Additional Information:</strong> <span class="anchor" id="line-7"></span><span class="anchor" id="line-8"></span><p class="line874">target_nulls are entities that do... nothing. They pretty much just sit there all sad and lonely-like. They're most commonly used for: <span class="anchor" id="line-9"></span><ul><li><p class="line862">Destinations for <a href="/quake4/Entity_FuncMover">func_movers</a> <span class="anchor" id="line-10"></span></li><li>Targets for aiScriptedMove, aiScriptedFace, and other AI functions. <span class="anchor" id="line-11"></span></li><li>Storing variables for scripts <span class="anchor" id="line-12"></span></li><li><p class="line891"><a class="nonexistent" href="/quake4/Entity_FuncJumppad">Jump Pad</a> destinations <span class="anchor" id="line-13"></span><span class="anchor" id="line-14"></span></li></ul><p class="line862">Back to <a href="/quake4/LevelEditor_EntityReference">Entities</a>. <span class="anchor" id="line-15"></span><span class="anchor" id="bottom"></span></div><p id="pageinfo" class="info" lang="en" dir="ltr">Entity TargetNull (last edited 2005-12-08 19:52:15 by <span title="AndrewWeldon @ 24-240-36-51.dhcp.mdsn.wi.charter.com[24.240.36.51]"><a class="nonexistent" href="/quake4/AndrewWeldon" title="AndrewWeldon @ 24-240-36-51.dhcp.mdsn.wi.charter.com[24.240.36.51]">AndrewWeldon</a></span>)</p>
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