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< span class = "anchor" id = "line-1" > < / span > < p class = "line862" > The < em > game code< / em > is the central part of the source code shipped with the SDK. By loose definition, game code includes all source code in src/game < span class = "anchor" id = "line-2" > < / span > < span class = "anchor" id = "line-3" > < / span > < p class = "line867" > < span class = "anchor" id = "line-4" > < / span > < pre > Default SDK Installation Directory: C:\Quake4_SDK
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< span class = "anchor" id = "line-6" > < / span > Game Code: C:\Quake4_SDK\src\game
< span class = "anchor" id = "line-7" > < / span > < / pre > < span class = "anchor" id = "line-8" > < / span > < span class = "anchor" id = "line-9" > < / span > < p class = "line862" > The < em > game code< / em > is compiled and linked into a shared library that is then loaded by the engine. The shared library differs by platform: < span class = "anchor" id = "line-10" > < / span > < span class = "anchor" id = "line-11" > < / span > < p class = "line867" > < span class = "anchor" id = "line-12" > < / span > < pre > Windows: gamex86.dll
< span class = "anchor" id = "line-13" > < / span > Linux/BSD: gamex86.so
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< h3 id = "head-eae688636eb1ed4fee910f6a99f418a0627e660b" > Game Code Overviews< / h3 >
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< span class = "anchor" id = "line-17" > < / span > < ul > < li > < p class = "line891" > < a href = "./GameCodeByFile" > GameCodeByFile< / a > - Overview of the game code by file < span class = "anchor" id = "line-18" > < / span > < / li > < / ul > < span class = "anchor" id = "bottom" > < / span > < / div > < p id = "pageinfo" class = "info" lang = "en" dir = "ltr" > GameCode (last edited 2005-11-04 21:36:06 by < span title = "DavidDynerman @ 67.129.250.254[67.129.250.254]" > < a class = "nonexistent" href = "./DavidDynerman" title = "DavidDynerman @ 67.129.250.254[67.129.250.254]" > DavidDynerman< / a > < / span > )< / p >
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