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<span class="anchor" id="line-1"></span><p class="line874">This tab adjusts rotation values over the lifetime of a particle. (Not found on a Line segment) <span class="anchor" id="line-2"></span><hr /><p class="line874"> <span class="anchor" id="line-3"></span>
<h3 id="head-de5f18ffa4ca3ab3f5b0c57c5e40dcff09f3e1ef">Start – Min/Max</h3>
<span class="anchor" id="line-4"></span><ul><li style="list-style-type:none">This is where the start rotation value of a particle is set. <span class="anchor" id="line-5"></span></li></ul><p class="line867"><span class="anchor" id="line-6"></span><pre>Example: If you wish for a particle to have a random rotation value when spawned in, but not rotate – set the Start Min value to 0 and the Start Max value to 360.
<span class="anchor" id="line-7"></span></pre><span class="anchor" id="line-8"></span><span class="anchor" id="line-9"></span><p class="line867">
<h3 id="head-7ffcf8ca656b6a98c4815383befdc1f74f3163de">End – Min/Max</h3>
<span class="anchor" id="line-10"></span><ul><li style="list-style-type:none">This is where the end rotation value of a particle is set. <span class="anchor" id="line-11"></span><span class="anchor" id="line-12"></span></li></ul><p class="line867"><span class="anchor" id="endrelativetostart"></span> <span class="anchor" id="line-13"></span>
<h3 id="head-fc883d6316128e3ca9b179986410c310392298fc">End Relative to Start</h3>
<span class="anchor" id="line-14"></span><ul><li style="list-style-type:none">End relative to start ensures that the end angle is relative to it's start angle. <span class="anchor" id="line-15"></span><span class="anchor" id="line-16"></span></li></ul><p class="line867"><span class="anchor" id="line-17"></span><pre>Example: A start value of 0/360. An end value of 20. If a sprite is chosen to start at 180, it will rotate to 200 rather than rotate to 20. If the end value is -20/20 and the sprite starts at 180, it will end in the range of 160-200.
<span class="anchor" id="line-18"></span></pre><span class="anchor" id="line-19"></span><ul><li style="list-style-type:none">With this setting unchecked, the rotation will always end at the exact end value rather than relative to it's start rotation value. <span class="anchor" id="line-20"></span><span class="anchor" id="line-21"></span><span class="anchor" id="line-22"></span></li></ul><p class="line867">
<h3 id="head-ab0680f71477ce277e9a5e1423ce93f515b7688e">Envelope</h3>
<span class="anchor" id="line-23"></span><ul><li style="list-style-type:none"><p class="line862">Here an envelope can be applied to the rotation value. Please see <a href="./Notes_about_Envelopes/Tables.html">Notes about Envelopes/Tables</a> for more detailed information. <span class="anchor" id="line-24"></span></li></ul><span class="anchor" id="bottom"></span></div><p id="pageinfo" class="info" lang="en" dir="ltr">FXEditor Tab - Rotate (last edited 2005-11-09 02:24:12 by <span title="MattVainio @ mdsnwinas03pool0-a82.mdsnwi.tds.net[216.165.148.82]"><a class="nonexistent" href="./MattVainio.html" title="MattVainio @ mdsnwinas03pool0-a82.mdsnwi.tds.net[216.165.148.82]">MattVainio</a></span>)</p>
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