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68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef ZCLIP_H
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#define ZCLIP_H
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// I don't like doing macros without braces and with whitespace, but the compiler moans if I do these differently,
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// and since they're only for use within glColor3f() calls anyway then this is ok... (that's my excuse anyway)
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//
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#define ZCLIP_COLOUR 1.0f, 0.0f, 1.0f
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#define ZCLIP_COLOUR_DIM 0.8f, 0.0f, 0.8f
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class CZClip
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{
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public:
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CZClip();
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~CZClip();
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int GetTop(void);
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int GetBottom(void);
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void SetTop(int iNewZ);
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void SetBottom(int iNewZ);
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void Reset(void);
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bool IsEnabled(void);
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bool Enable(bool bOnOff);
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void Paint(void);
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protected:
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void Legalise(void);
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bool m_bEnabled;
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int m_iZClipTop;
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int m_iZClipBottom;
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};
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#endif // #ifndef ZCLIP_H
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///////////// eof ///////////////
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