dhewm3/neo/tools/compilers/compiler_public.h
2011-12-10 15:34:48 +01:00

55 lines
2.2 KiB
C

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __COMPILER_PUBLIC_H__
#define __COMPILER_PUBLIC_H__
/*
===============================================================================
Compilers for map, model, video etc. processing.
===============================================================================
*/
// map processing (also see SuperOptimizeOccluders in tr_local.h)
void Dmap_f( const idCmdArgs &args );
// bump map generation
void RenderBump_f( const idCmdArgs &args );
void RenderBumpFlat_f( const idCmdArgs &args );
// AAS file compiler
void RunAAS_f( const idCmdArgs &args );
void RunAASDir_f( const idCmdArgs &args );
void RunReach_f( const idCmdArgs &args );
// video file encoding
void RoQFileEncode_f( const idCmdArgs &args );
#endif /* !__COMPILER_PUBLIC_H__ */