dhewm3/neo/tools/af/DialogAFConstraint.cpp
2011-12-10 15:34:48 +01:00

561 lines
16 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "../../sys/win32/rc/AFEditor_resource.h"
#include "DialogAF.h"
#include "DialogAFName.h"
#include "DialogAFConstraint.h"
#include "DialogAFConstraintFixed.h"
#include "DialogAFConstraintBallAndSocket.h"
#include "DialogAFConstraintUniversal.h"
#include "DialogAFConstraintHinge.h"
#include "DialogAFConstraintSlider.h"
#include "DialogAFConstraintSpring.h"
#ifdef ID_DEBUG_MEMORY
#undef new
#undef DEBUG_NEW
#define DEBUG_NEW new
#endif
typedef struct {
declAFConstraintType_t type;
const char *name;
} c_type_t;
c_type_t constraintTypes[] = {
{ DECLAF_CONSTRAINT_FIXED, "fixed" },
{ DECLAF_CONSTRAINT_BALLANDSOCKETJOINT, "ball and socket" },
{ DECLAF_CONSTRAINT_UNIVERSALJOINT, "universal" },
{ DECLAF_CONSTRAINT_HINGE, "hinge" },
{ DECLAF_CONSTRAINT_SLIDER, "slider" },
{ DECLAF_CONSTRAINT_SPRING, "spring" },
{ DECLAF_CONSTRAINT_INVALID, NULL }
};
const char *ConstraintTypeToString( declAFConstraintType_t type ) {
for ( int i = 0; constraintTypes[i].name; i++ ) {
if ( constraintTypes[i].type == type ) {
return constraintTypes[i].name;
}
}
return "";
}
declAFConstraintType_t StringToConstraintType( const char *str ) {
for ( int i = 0; constraintTypes[i].name; i++ ) {
if ( idStr::Icmp( constraintTypes[i].name, str ) == 0 ) {
return constraintTypes[i].type;
}
}
return DECLAF_CONSTRAINT_INVALID;
}
// DialogAFConstraint dialog
toolTip_t DialogAFConstraint::toolTips[] = {
{ IDC_COMBO_CONSTRAINTS, "select contraint for editing" },
{ IDC_BUTTON_NEWCONSTRAINT, "create a new constraint" },
{ IDC_BUTTON_RENAMECONSTRAINT, "rename the selected constraint" },
{ IDC_BUTTON_DELETECONSTRAINT, "delete the selected constraint" },
{ IDC_COMBO_CONSTRAINT_TYPE, "constraint type" },
{ IDC_COMBO_CONSTRAINT_BODY1, "first constrained body" },
{ IDC_COMBO_CONSTRAINT_BODY2, "second constrained body" },
{ IDC_EDIT_CONSTRAINT_FRICTION, "constraint friction" },
{ 0, NULL }
};
IMPLEMENT_DYNAMIC(DialogAFConstraint, CDialog)
/*
================
DialogAFConstraint::DialogAFConstraint
================
*/
DialogAFConstraint::DialogAFConstraint( CWnd* pParent /*=NULL*/ )
: CDialog(DialogAFConstraint::IDD, pParent)
, m_friction(0)
, constraint(NULL)
, file(NULL)
, constraintDlg(NULL)
{
Create( IDD_DIALOG_AF_CONSTRAINT, pParent );
EnableToolTips( TRUE );
}
/*
================
DialogAFConstraint::~DialogAFConstraint
================
*/
DialogAFConstraint::~DialogAFConstraint() {
}
/*
================
DialogAFConstraint::DoDataExchange
================
*/
void DialogAFConstraint::DoDataExchange( CDataExchange* pDX ) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(DialogAFConstraint)
DDX_Control(pDX, IDC_COMBO_CONSTRAINTS, m_comboConstraintList);
DDX_Control(pDX, IDC_COMBO_CONSTRAINT_TYPE, m_comboConstraintType);
DDX_Control(pDX, IDC_COMBO_CONSTRAINT_BODY1, m_comboBody1List);
DDX_Control(pDX, IDC_COMBO_CONSTRAINT_BODY2, m_comboBody2List);
DDX_Text(pDX, IDC_EDIT_CONSTRAINT_FRICTION, m_friction);
//}}AFX_DATA_MAP
}
/*
================
DialogAFConstraint::InitConstraintList
================
*/
void DialogAFConstraint::InitConstraintList( void ) {
CString str;
m_comboConstraintList.ResetContent();
if ( !file ) {
return;
}
for ( int i = 0; i < file->constraints.Num(); i++ ) {
m_comboConstraintList.AddString( file->constraints[i]->name.c_str() );
}
if ( m_comboConstraintList.GetCount() != 0 ) {
m_comboConstraintList.SetCurSel( 0 );
m_comboConstraintList.GetLBText( 0, str );
LoadConstraint( str );
}
}
/*
================
DialogAFConstraint::InitConstraintTypeDlg
================
*/
void DialogAFConstraint::InitConstraintTypeDlg( void ) {
CString str;
RECT rect;
if ( !file || !constraint ) {
return;
}
UpdateData( TRUE );
if ( constraintDlg ) {
constraintDlg->ShowWindow( SW_HIDE );
}
GetSafeComboBoxSelection( &m_comboConstraintType, str, -1 );
switch( StringToConstraintType( str ) ) {
case DECLAF_CONSTRAINT_FIXED:
fixedDlg->LoadConstraint( constraint );
constraintDlg = fixedDlg;
break;
case DECLAF_CONSTRAINT_BALLANDSOCKETJOINT:
ballAndSocketDlg->LoadConstraint( constraint );
constraintDlg = ballAndSocketDlg;
break;
case DECLAF_CONSTRAINT_UNIVERSALJOINT:
universalDlg->LoadConstraint( constraint );
constraintDlg = universalDlg;
break;
case DECLAF_CONSTRAINT_HINGE:
hingeDlg->LoadConstraint( constraint );
constraintDlg = hingeDlg;
break;
case DECLAF_CONSTRAINT_SLIDER:
sliderDlg->LoadConstraint( constraint );
constraintDlg = sliderDlg;
break;
case DECLAF_CONSTRAINT_SPRING:
springDlg->LoadConstraint( constraint );
constraintDlg = springDlg;
break;
}
if ( constraintDlg ) {
constraintDlg->ShowWindow( SW_SHOW );
constraintDlg->GetWindowRect( &rect );
constraintDlg->MoveWindow( 0, 117, rect.right - rect.left, rect.bottom - rect.top );
}
}
/*
================
DialogAFConstraint::InitBodyLists
================
*/
void DialogAFConstraint::InitBodyLists( void ) {
m_comboBody1List.ResetContent();
m_comboBody2List.ResetContent();
if ( !file ) {
return;
}
for ( int i = 0; i < file->bodies.Num(); i++ ) {
m_comboBody1List.AddString( file->bodies[i]->name );
m_comboBody2List.AddString( file->bodies[i]->name );
}
// the second body may also be the world
m_comboBody2List.AddString( "world" ); // FIXME: we currently assume this is the last body in the list
}
/*
================
DialogAFConstraint::InitNewRenameDeleteButtons
================
*/
void DialogAFConstraint::InitNewRenameDeleteButtons( void ) {
if ( file && file->bodies.Num() >= 1 ) {
GetDlgItem( IDC_BUTTON_NEWCONSTRAINT )->EnableWindow( true );
}
else {
GetDlgItem( IDC_BUTTON_NEWCONSTRAINT )->EnableWindow( false );
}
if ( file && m_comboConstraintList.GetCount() >= 1 ) {
GetDlgItem( IDC_BUTTON_RENAMECONSTRAINT )->EnableWindow( true );
GetDlgItem( IDC_BUTTON_DELETECONSTRAINT )->EnableWindow( true );
}
else {
GetDlgItem( IDC_BUTTON_RENAMECONSTRAINT )->EnableWindow( false );
GetDlgItem( IDC_BUTTON_DELETECONSTRAINT )->EnableWindow( false );
}
}
/*
================
DialogAFConstraint::LoadFile
================
*/
void DialogAFConstraint::LoadFile( idDeclAF *af ) {
file = af;
constraint = NULL;
ballAndSocketDlg->LoadFile( af );
universalDlg->LoadFile( af );
hingeDlg->LoadFile( af );
sliderDlg->LoadFile( af );
springDlg->LoadFile( af );
InitBodyLists();
InitConstraintList();
InitNewRenameDeleteButtons();
}
/*
================
DialogAFConstraint::SaveFile
================
*/
void DialogAFConstraint::SaveFile( void ) {
SaveConstraint();
}
/*
================
DialogAFConstraint::LoadConstraint
================
*/
void DialogAFConstraint::LoadConstraint( const char *name ) {
int i, s1, s2;
if ( !file ) {
return;
}
for ( i = 0; i < file->constraints.Num(); i++ ) {
if ( file->constraints[i]->name.Icmp( name ) == 0 ) {
break;
}
}
if ( i >= file->constraints.Num() ) {
return;
}
constraint = file->constraints[i];
// load the constraint type from the current idDeclAF_Constraint
SetSafeComboBoxSelection( &m_comboConstraintType, ConstraintTypeToString( constraint->type ), -1 );
// load constrained bodies from the current idDeclAF_Constraint
s1 = SetSafeComboBoxSelection( &m_comboBody1List, constraint->body1.c_str(), -1 );
s2 = SetSafeComboBoxSelection( &m_comboBody2List, constraint->body2.c_str(), s1 );
// load friction from the current idDeclAF_Constraint
m_friction = constraint->friction;
// update displayed values
UpdateData( FALSE );
InitConstraintTypeDlg();
if ( GetStyle() & WS_VISIBLE ) {
// highlight the current constraint ingame
cvarSystem->SetCVarString( "af_highlightConstraint", name );
}
}
/*
================
DialogAFConstraint::SaveConstraint
================
*/
void DialogAFConstraint::SaveConstraint( void ) {
int s1, s2;
CString str;
if ( !file || !constraint ) {
return;
}
UpdateData( TRUE );
// save constraint type to the current idDeclAF_Constraint
GetSafeComboBoxSelection( &m_comboConstraintType, str, -1 );
constraint->type = StringToConstraintType( str );
// save constrained bodies to the current idDeclAF_Constraint
s1 = GetSafeComboBoxSelection( &m_comboBody1List, str, -1 );
constraint->body1 = str;
s2 = GetSafeComboBoxSelection( &m_comboBody2List, str, s1 );
constraint->body2 = str;
// save friction to the current idDeclAF_Constraint
constraint->friction = m_friction;
AFDialogSetFileModified();
}
/*
================
DialogAFConstraint::UpdateFile
================
*/
void DialogAFConstraint::UpdateFile( void ) {
SaveConstraint();
if ( file ) {
gameEdit->AF_UpdateEntities( file->GetName() );
}
}
/*
================
DialogAFConstraint::OnInitDialog
================
*/
BOOL DialogAFConstraint::OnInitDialog() {
CDialog::OnInitDialog();
// initialize the constraint types
m_comboConstraintType.ResetContent();
for ( int i = 0; constraintTypes[i].name; i++ ) {
m_comboConstraintType.AddString( constraintTypes[i].name );
}
fixedDlg = new DialogAFConstraintFixed( this );
fixedDlg->ShowWindow( SW_HIDE );
ballAndSocketDlg = new DialogAFConstraintBallAndSocket( this );
ballAndSocketDlg->ShowWindow( SW_HIDE );
universalDlg = new DialogAFConstraintUniversal( this );
universalDlg->ShowWindow( SW_HIDE );
hingeDlg = new DialogAFConstraintHinge( this );
hingeDlg->ShowWindow( SW_HIDE );
sliderDlg = new DialogAFConstraintSlider( this );
sliderDlg->ShowWindow( SW_HIDE );
springDlg = new DialogAFConstraintSpring( this );
springDlg->ShowWindow( SW_HIDE );
constraintDlg = NULL;
InitNewRenameDeleteButtons();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
/*
================
DialogAFConstraint::OnToolHitTest
================
*/
int DialogAFConstraint::OnToolHitTest( CPoint point, TOOLINFO* pTI ) const {
CDialog::OnToolHitTest( point, pTI );
return DefaultOnToolHitTest( toolTips, this, point, pTI );
}
BEGIN_MESSAGE_MAP(DialogAFConstraint, CDialog)
ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTW, 0, 0xFFFF, OnToolTipNotify)
ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTA, 0, 0xFFFF, OnToolTipNotify)
ON_WM_SHOWWINDOW()
ON_CBN_SELCHANGE(IDC_COMBO_CONSTRAINTS, OnCbnSelchangeComboConstraints)
ON_CBN_SELCHANGE(IDC_COMBO_CONSTRAINT_TYPE, OnCbnSelchangeComboConstraintType)
ON_CBN_SELCHANGE(IDC_COMBO_CONSTRAINT_BODY1, OnCbnSelchangeComboConstraintBody1)
ON_CBN_SELCHANGE(IDC_COMBO_CONSTRAINT_BODY2, OnCbnSelchangeComboConstraintBody2)
ON_EN_CHANGE(IDC_EDIT_CONSTRAINT_FRICTION, OnEnChangeEditConstraintFriction)
ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_CONSTRAINT_FRICTION, OnDeltaposSpinConstraintFriction)
ON_BN_CLICKED(IDC_BUTTON_NEWCONSTRAINT, OnBnClickedButtonNewconstraint)
ON_BN_CLICKED(IDC_BUTTON_RENAMECONSTRAINT, OnBnClickedButtonRenameconstraint)
ON_BN_CLICKED(IDC_BUTTON_DELETECONSTRAINT, OnBnClickedButtonDeleteconstraint)
END_MESSAGE_MAP()
// DialogAFConstraint message handlers
BOOL DialogAFConstraint::OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult ) {
return DefaultOnToolTipNotify( toolTips, id, pNMHDR, pResult );
}
void DialogAFConstraint::OnShowWindow( BOOL bShow, UINT nStatus ) {
if ( bShow && constraint ) {
cvarSystem->SetCVarString( "af_highlightConstraint", constraint->name.c_str() );
} else {
cvarSystem->SetCVarString( "af_highlightConstraint", "" );
}
CDialog::OnShowWindow( bShow, nStatus );
}
void DialogAFConstraint::OnCbnSelchangeComboConstraints() {
CString str;
GetSafeComboBoxSelection( &m_comboConstraintList, str, -1 );
LoadConstraint( str );
}
void DialogAFConstraint::OnBnClickedButtonNewconstraint() {
DialogAFName nameDlg;
CString str;
nameDlg.SetComboBox( &m_comboConstraintList );
if ( nameDlg.DoModal() == IDOK ) {
nameDlg.GetName( str );
// create new constraint
file->NewConstraint( str );
m_comboConstraintList.SetCurSel( m_comboConstraintList.AddString( str ) );
LoadConstraint( str );
gameEdit->AF_UpdateEntities( file->GetName() );
AFDialogSetFileModified();
}
InitNewRenameDeleteButtons();
}
void DialogAFConstraint::OnBnClickedButtonRenameconstraint() {
int i;
CString name, newName;
DialogAFName nameDlg;
if ( !file || !constraint ) {
return;
}
i = m_comboConstraintList.GetCurSel();
if ( i != CB_ERR ) {
m_comboConstraintList.GetLBText( i, name );
nameDlg.SetName( name );
nameDlg.SetComboBox( &m_comboConstraintList );
if ( nameDlg.DoModal() == IDOK ) {
nameDlg.GetName( newName );
// rename constraint;
file->RenameConstraint( name, newName );
m_comboConstraintList.DeleteString( i );
m_comboConstraintList.SetCurSel( m_comboConstraintList.AddString( newName ) );
LoadConstraint( newName );
gameEdit->AF_UpdateEntities( file->GetName() );
AFDialogSetFileModified();
}
}
}
void DialogAFConstraint::OnBnClickedButtonDeleteconstraint() {
int i;
CString str;
if ( !file || !constraint ) {
return;
}
i = m_comboConstraintList.GetCurSel();
if ( i != CB_ERR ) {
if ( MessageBox( "Are you sure you want to delete this constraint ?", "Delete Constraint", MB_YESNO | MB_ICONQUESTION ) == IDYES ) {
m_comboConstraintList.GetLBText( i, str );
// delete current constraint
file->DeleteConstraint( str );
constraint = NULL;
m_comboConstraintList.DeleteString( i );
OnCbnSelchangeComboConstraints();
gameEdit->AF_UpdateEntities( file->GetName() );
AFDialogSetFileModified();
}
}
InitNewRenameDeleteButtons();
}
void DialogAFConstraint::OnCbnSelchangeComboConstraintType() {
InitConstraintTypeDlg();
UpdateFile();
}
void DialogAFConstraint::OnCbnSelchangeComboConstraintBody1() {
CString str;
GetSafeComboBoxSelection( &m_comboBody1List, str, -1 );
UnsetSafeComboBoxSelection( &m_comboBody2List, str );
UpdateFile();
}
void DialogAFConstraint::OnCbnSelchangeComboConstraintBody2() {
CString str;
GetSafeComboBoxSelection( &m_comboBody2List, str, -1 );
UnsetSafeComboBoxSelection( &m_comboBody1List, str );
UpdateFile();
}
void DialogAFConstraint::OnEnChangeEditConstraintFriction() {
if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_CONSTRAINT_FRICTION ) ) ) {
UpdateFile();
}
else {
EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_CONSTRAINT_FRICTION ), false );
}
}
void DialogAFConstraint::OnDeltaposSpinConstraintFriction(NMHDR *pNMHDR, LRESULT *pResult) {
LPNMUPDOWN pNMUpDown = reinterpret_cast<LPNMUPDOWN>(pNMHDR);
m_friction = EditSpinFloat( (CEdit *)GetDlgItem( IDC_EDIT_CONSTRAINT_FRICTION ), pNMUpDown->iDelta < 0 );
UpdateFile();
*pResult = 0;
}