dhewm3/neo/tools/af/DialogAFBody.h
Timothee 'TTimo' Besset fb1609f554 hello world
2011-11-22 15:28:15 -06:00

160 lines
6.4 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma once
// DialogAFBody dialog
class DialogAFBody : public CDialog {
DECLARE_DYNAMIC(DialogAFBody)
public:
DialogAFBody( CWnd* pParent = NULL ); // standard constructor
virtual ~DialogAFBody();
void LoadFile( idDeclAF *af );
void SaveFile( void );
void LoadBody( const char *name );
void SaveBody( void );
void UpdateFile( void );
DialogAFConstraint *constraintDlg;
enum { IDD = IDD_DIALOG_AF_BODY };
protected:
virtual BOOL OnInitDialog();
virtual void DoDataExchange( CDataExchange* pDX ); // DDX/DDV support
virtual int OnToolHitTest( CPoint point, TOOLINFO* pTI ) const;
afx_msg BOOL OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult );
afx_msg void OnShowWindow( BOOL bShow, UINT nStatus );
afx_msg void OnCbnSelchangeComboBodies();
afx_msg void OnBnClickedButtonNewbody();
afx_msg void OnBnClickedButtonRenamebody();
afx_msg void OnBnClickedButtonDeletebody();
afx_msg void OnCbnSelchangeComboCmType();
afx_msg void OnEnChangeEditCmLength();
afx_msg void OnDeltaposSpinCmLength(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditCmHeight();
afx_msg void OnDeltaposSpinCmHeight(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditCmWidth();
afx_msg void OnDeltaposSpinCmWidth(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditCmNumsides();
afx_msg void OnDeltaposSpinCmNumsides(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnCbnSelchangeComboBoneJoint1();
afx_msg void OnCbnSelchangeComboBoneJoint2();
afx_msg void OnEnChangeEditCmDensity();
afx_msg void OnDeltaposSpinCmDensity(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditCmInertiascale();
afx_msg void OnBnClickedRadioOriginCoordinates();
afx_msg void OnBnClickedRadioOriginBonecenter();
afx_msg void OnBnClickedRadioOriginJoint();
afx_msg void OnEnChangeEditAfVectorX();
afx_msg void OnDeltaposSpinAfVectorX(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditAfVectorY();
afx_msg void OnDeltaposSpinAfVectorY(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditAfVectorZ();
afx_msg void OnDeltaposSpinAfVectorZ(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnOnCbnSelchangeComboOriginBoneCenterJoint1();
afx_msg void OnOnCbnSelchangeComboOriginBoneCenterJoint2();
afx_msg void OnOnCbnSelchangeComboOriginJoint();
afx_msg void OnEnChangeEditAnglesPitch();
afx_msg void OnDeltaposSpinAnglesPitch(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditAnglesYaw();
afx_msg void OnDeltaposSpinAnglesYaw(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditAnglesRoll();
afx_msg void OnDeltaposSpinAnglesRoll(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnBnClickedCheckSelfcollision();
afx_msg void OnEnChangeEditContents();
afx_msg void OnEnChangeEditClipmask();
afx_msg void OnEnChangeEditLinearfriction();
afx_msg void OnDeltaposSpinLinearfriction(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditAngularfriction();
afx_msg void OnDeltaposSpinAngularfriction(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditContactfriction();
afx_msg void OnDeltaposSpinContactfriction(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnEnChangeEditFrictionDirection();
afx_msg void OnEnChangeEditContactMotorDirection();
afx_msg void OnCbnSelchangeComboModifiedjoint();
afx_msg void OnBnClickedRadioModifyOrientation();
afx_msg void OnBnClickedRadioModifyPosition();
afx_msg void OnBnClickedRadioModifyBoth();
afx_msg void OnEnChangeEditContainedjoints();
DECLARE_MESSAGE_MAP()
private:
idDeclAF * file;
idDeclAF_Body * body;
int numJoints;
//{{AFX_DATA(DialogAFBody)
CComboBox bodyList; // list with bodies
CComboBox cm_comboType;
float cm_length;
float cm_height;
float cm_width;
CComboBox cm_comboBoneJoint1;
CComboBox cm_comboBoneJoint2;
float cm_numSides;
float cm_density;
CEdit cm_inertiaScale;
float cm_origin_x;
float cm_origin_y;
float cm_origin_z;
CComboBox cm_originBoneCenterJoint1;
CComboBox cm_originBoneCenterJoint2;
CComboBox cm_originJoint;
float cm_angles_pitch;
float cm_angles_yaw;
float cm_angles_roll;
BOOL m_selfCollision;
CEdit m_editContents;
CEdit m_editClipMask;
float m_linearFriction;
float m_angularFriction;
float m_contactFriction;
CEdit m_frictionDirection;
CEdit m_contactMotorDirection;
CComboBox m_comboModifiedJoint;
CEdit m_editContainedJoints;
//}}AFX_DATA
static toolTip_t toolTips[];
private:
void InitBodyList( void );
void InitJointLists( void );
void InitCollisionModelType( void );
void InitModifiedJointList( void );
void InitNewRenameDeleteButtons( void );
void ValidateCollisionModelLength( bool update );
void ValidateCollisionModelHeight( bool update );
void ValidateCollisionModelWidth( bool update );
void ValidateCollisionModelNumSides( bool update );
void ValidateCollisionModelDensity( bool update );
};