dhewm3/neo
Daniel Gibson f317b056c6 List.h needs sys/platform.h for ID_INLINE
Everytime List.h is included in a new file (and sys/platform.h isn't)
there are confusing compiler-errors..
So just #include sys/platform.h in List.h directly, because it uses
ID_INLINE which is defined there
2012-11-13 23:28:21 +01:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp Fix several bugs from iodoom3 bugtracker 2012-07-20 21:08:04 +02:00
framework Get rid of some compiler warnings 2012-11-13 23:24:13 +01:00
game More logging cleanup 2012-07-20 00:12:55 +02:00
idlib List.h needs sys/platform.h for ID_INLINE 2012-11-13 23:28:21 +01:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Get rid of some compiler warnings 2012-11-13 23:24:13 +01:00
sound Fix dedicated server for Windows 2012-11-12 20:18:00 +01:00
sys Add support for norwegian keyboard layout 2012-11-13 23:18:45 +01:00
tools Disable editor related rendering 2012-07-20 00:13:05 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Silence warnings for removed cvars in ChoiceWindow 2012-07-20 00:12:56 +02:00
CMakeLists.txt Win32: Statically link libgcc and libstdc++ 2012-11-13 23:12:42 +01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00