dhewm3/neo/tools/debugger/DebuggerQuickWatchDlg.h
Timothee 'TTimo' Besset fb1609f554 hello world
2011-11-22 15:28:15 -06:00

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2.1 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef DEBUGGERQUICKWATCHDLG_H_
#define DEBUGGERQUICKWATCHDLG_H_
class rvDebuggerWindow;
class rvDebuggerQuickWatchDlg
{
public:
rvDebuggerQuickWatchDlg ( );
bool DoModal ( rvDebuggerWindow* window, int callstackDepth, const char* variable = NULL );
protected:
HWND mWnd;
int mCallstackDepth;
idStr mVariable;
rvDebuggerWindow* mDebuggerWindow;
void SetVariable ( const char* varname, bool force = false );
private:
int mEditFromRight;
int mButtonFromRight;
int mEditFromBottom;
static INT_PTR CALLBACK DlgProc ( HWND wnd, UINT msg, WPARAM wparam, LPARAM lparam );
};
#endif // DEBUGGERQUICKWATCHDLG_H_