dhewm3/neo
Daniel Gibson df0916ecf8 Mac: Fix RAM detection for >2GB
Sys_GetSystemRam() for OSX used some deprecated MacOS function from 1989
that used int32 for the amount of bytes.
Now using sysctl() instead, should be supported since at least 10.2.8
at least it's in
https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX10.2.8.sdk/usr/include/sys/sysctl.h
2022-01-08 16:07:22 +01:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Restore C++98 compatibility (NULL instead of nullptr) 2021-07-17 18:24:46 +02:00
framework Print SDL2 "video driver" at startup 2021-11-21 03:13:35 +01:00
game Restore C++98 compatibility (NULL instead of nullptr) 2021-07-17 18:24:46 +02:00
idlib Merge branch 'debugger' 2021-07-16 02:21:16 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Update stb_vorbis to v1.22 and stb_image to v2.27 2021-10-31 06:14:59 +01:00
sound Update stb_vorbis to v1.22 and stb_image to v2.27 2021-10-31 06:14:59 +01:00
sys Mac: Fix RAM detection for >2GB 2022-01-08 16:07:22 +01:00
tools - another margin size fix 2021-07-18 22:06:38 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Improve handling of "console key", add in_ignoreConsoleKey CVar 2021-07-15 07:00:18 +02:00
CMakeLists.txt CMakeLists.txt: Make D3_ARCH/dumpmachine output prettier 2021-10-12 19:59:40 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00