mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-12-18 00:41:36 +00:00
d4281b56bf
This was only used for a printf() and not implemented for all the platforms we can now run on. We also don't want to force a CPU type on Windows.
73 lines
2.9 KiB
C++
73 lines
2.9 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __SYS_LOCAL__
|
|
#define __SYS_LOCAL__
|
|
|
|
#include "renderer/RenderSystem.h"
|
|
#include "sound/sound.h"
|
|
#include "sys/sys_public.h"
|
|
|
|
/*
|
|
==============================================================
|
|
|
|
idSysLocal
|
|
|
|
==============================================================
|
|
*/
|
|
|
|
class idSysLocal : public idSys {
|
|
public:
|
|
virtual void DebugPrintf( const char *fmt, ... )id_attribute((format(printf,2,3)));
|
|
virtual void DebugVPrintf( const char *fmt, va_list arg );
|
|
|
|
virtual unsigned int GetMilliseconds( void );
|
|
virtual int GetProcessorId( void );
|
|
virtual const char * FPU_GetState( void );
|
|
virtual bool FPU_StackIsEmpty( void );
|
|
virtual void FPU_SetFTZ( bool enable );
|
|
virtual void FPU_SetDAZ( bool enable );
|
|
|
|
virtual void FPU_EnableExceptions( int exceptions );
|
|
|
|
virtual bool LockMemory( void *ptr, int bytes );
|
|
virtual bool UnlockMemory( void *ptr, int bytes );
|
|
|
|
virtual uintptr_t DLL_Load( const char *dllName );
|
|
virtual void * DLL_GetProcAddress( uintptr_t dllHandle, const char *procName );
|
|
virtual void DLL_Unload( uintptr_t dllHandle );
|
|
virtual void DLL_GetFileName( const char *baseName, char *dllName, int maxLength );
|
|
|
|
virtual sysEvent_t GenerateMouseButtonEvent( int button, bool down );
|
|
virtual sysEvent_t GenerateMouseMoveEvent( int deltax, int deltay );
|
|
|
|
virtual void OpenURL( const char *url, bool quit );
|
|
virtual void StartProcess( const char *exeName, bool quit );
|
|
};
|
|
|
|
#endif /* !__SYS_LOCAL__ */
|