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d55b7fa6c9
idStr is used in both the main thread and the async sound thread, so it should better be thread-safe.. idDynamicBlockAlloc is not. Use realloc() and free() instead. For some reason this caused a lot more crashes (due to inconsistencies in the allocator's heap) with newer Linux distros (like XUbuntu 20.04) and when using GCC9, while they rarely reproduced with GCC7 or on XUbuntu 18.04 fixes #391 |
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posix_main.cpp | ||
posix_net.cpp | ||
posix_public.h |