dhewm3/neo/sys/win32/win_shared.cpp
2012-01-02 20:00:11 +01:00

146 lines
4.1 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "sys/platform.h"
#include "sys/win32/win_local.h"
#include <lmerr.h>
#include <lmcons.h>
#include <lmwksta.h>
#include <errno.h>
#include <fcntl.h>
#include <direct.h>
#include <io.h>
#include <conio.h>
/*
================
Sys_GetSystemRam
returns amount of physical memory in MB
================
*/
int Sys_GetSystemRam( void ) {
MEMORYSTATUSEX statex;
statex.dwLength = sizeof ( statex );
GlobalMemoryStatusEx (&statex);
int physRam = statex.ullTotalPhys / ( 1024 * 1024 );
// HACK: For some reason, ullTotalPhys is sometimes off by a meg or two, so we round up to the nearest 16 megs
physRam = ( physRam + 8 ) & ~15;
return physRam;
}
/*
================
Sys_GetDriveFreeSpace
returns in megabytes
================
*/
int Sys_GetDriveFreeSpace( const char *path ) {
DWORDLONG lpFreeBytesAvailable;
DWORDLONG lpTotalNumberOfBytes;
DWORDLONG lpTotalNumberOfFreeBytes;
int ret = 26;
//FIXME: see why this is failing on some machines
if ( ::GetDiskFreeSpaceEx( path, (PULARGE_INTEGER)&lpFreeBytesAvailable, (PULARGE_INTEGER)&lpTotalNumberOfBytes, (PULARGE_INTEGER)&lpTotalNumberOfFreeBytes ) ) {
ret = ( double )( lpFreeBytesAvailable ) / ( 1024.0 * 1024.0 );
}
return ret;
}
/*
================
Sys_GetCurrentMemoryStatus
returns OS mem info
all values are in kB except the memoryload
================
*/
void Sys_GetCurrentMemoryStatus( sysMemoryStats_t &stats ) {
MEMORYSTATUSEX statex;
unsigned __int64 work;
memset( &statex, 0, sizeof( statex ) );
statex.dwLength = sizeof( statex );
GlobalMemoryStatusEx( &statex );
memset( &stats, 0, sizeof( stats ) );
stats.memoryLoad = statex.dwMemoryLoad;
work = statex.ullTotalPhys >> 20;
stats.totalPhysical = *(int*)&work;
work = statex.ullAvailPhys >> 20;
stats.availPhysical = *(int*)&work;
work = statex.ullAvailPageFile >> 20;
stats.availPageFile = *(int*)&work;
work = statex.ullTotalPageFile >> 20;
stats.totalPageFile = *(int*)&work;
work = statex.ullTotalVirtual >> 20;
stats.totalVirtual = *(int*)&work;
work = statex.ullAvailVirtual >> 20;
stats.availVirtual = *(int*)&work;
work = statex.ullAvailExtendedVirtual >> 20;
stats.availExtendedVirtual = *(int*)&work;
}
/*
================
Sys_LockMemory
================
*/
bool Sys_LockMemory( void *ptr, int bytes ) {
return ( VirtualLock( ptr, (SIZE_T)bytes ) != FALSE );
}
/*
================
Sys_UnlockMemory
================
*/
bool Sys_UnlockMemory( void *ptr, int bytes ) {
return ( VirtualUnlock( ptr, (SIZE_T)bytes ) != FALSE );
}
/*
================
Sys_SetPhysicalWorkMemory
================
*/
void Sys_SetPhysicalWorkMemory( int minBytes, int maxBytes ) {
::SetProcessWorkingSetSize( GetCurrentProcess(), minBytes, maxBytes );
}