dhewm3/neo/tools/compilers/roqvq/NSBitmapImageRep.cpp
Timothee 'TTimo' Besset fb1609f554 hello world
2011-11-22 15:28:15 -06:00

105 lines
2.9 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../../idlib/precompiled.h"
#pragma hdrstop
#include "roq.h"
void R_LoadImage( const char *name, byte **pic, int *width, int *height, ID_TIME_T *timestamp, bool makePowerOf2 );
NSBitmapImageRep::NSBitmapImageRep( void ) {
bmap = NULL;
width = 0;
height = 0;
timestamp = 0;
}
NSBitmapImageRep::NSBitmapImageRep( const char *filename ) {
R_LoadImage( filename, &bmap, &width, &height, &timestamp, false );
if (!width || !height) {
common->FatalError( "roqvq: unable to load image %s\n", filename );
}
}
NSBitmapImageRep::NSBitmapImageRep( int wide, int high ) {
bmap = (byte *)Mem_ClearedAlloc( wide * high * 4 );
width = wide;
height = high;
}
void R_StaticFree( void *data );
NSBitmapImageRep::~NSBitmapImageRep() {
R_StaticFree( bmap );
bmap = NULL;
}
int NSBitmapImageRep::samplesPerPixel( void ) {
return 4;
}
int NSBitmapImageRep::pixelsWide( void ) {
return width;
}
int NSBitmapImageRep::pixelsHigh( void ) {
return height;
}
byte * NSBitmapImageRep::bitmapData( void ) {
return bmap;
}
bool NSBitmapImageRep::hasAlpha( void ) {
return false;
}
bool NSBitmapImageRep::isPlanar( void ) {
return false;
}
NSBitmapImageRep &NSBitmapImageRep::operator=( const NSBitmapImageRep &a ) {
// check for assignment to self
if ( this == &a ) {
return *this;
}
if (bmap) {
Mem_Free(bmap);
}
bmap = (byte *)Mem_Alloc( a.width * a.height * 4 );
memcpy( bmap, a.bmap, a.width * a.height * 4 );
width = a.width;
height = a.height;
timestamp = a.timestamp;
return *this;
}