dhewm3/neo
Daniel Gibson ad327d34d1 Add support for GL_ATI_separate_stencil
glStencilOpSeparateATI() should behave exactly the same as
glStencilOpSeparate() so supporting it is easy enough and might help
some people with hardware or drivers that don't support OpenGL 2.0,
like the Mac OSX versions for PPC.
2021-10-12 19:32:32 +02:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Restore C++98 compatibility (NULL instead of nullptr) 2021-07-17 18:24:46 +02:00
framework Merge branch 'debugger' 2021-07-16 02:21:16 +02:00
game Restore C++98 compatibility (NULL instead of nullptr) 2021-07-17 18:24:46 +02:00
idlib Merge branch 'debugger' 2021-07-16 02:21:16 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Add support for GL_ATI_separate_stencil 2021-10-12 19:32:32 +02:00
sound Restore C++98 compatibility (NULL instead of nullptr) 2021-07-17 18:24:46 +02:00
sys Fix compatibility with Mac OSX 10.4 and 10.5 2021-10-12 19:07:41 +02:00
tools - another margin size fix 2021-07-18 22:06:38 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Improve handling of "console key", add in_ignoreConsoleKey CVar 2021-07-15 07:00:18 +02:00
CMakeLists.txt Fix D3_ARCH (work around CMake being useless) 2021-09-13 09:10:11 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00