dhewm3/neo
2012-07-17 18:25:06 +02:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
framework Fall back to fs_basedir for cd keys 2012-07-06 19:38:32 +02:00
game Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
idlib Use _exit() in AssertFailed() 2012-07-06 01:06:59 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Remove (faulty/outdated) video ram detection 2012-07-04 22:47:38 +02:00
sound s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
sys Fix pointer check/access in Sys_InitNetworking() 2012-07-17 18:25:06 +02:00
tools s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Fix out of bounds access for buggy UIs 2012-01-12 19:05:51 +01:00
CMakeLists.txt cmake: indent whitespace fixes 2012-07-10 10:10:35 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00